GENOMAW: CELL ARENA

Game

Devour smaller cells, split to outplay rivals, dodge spikes, and evolve into the apex organism in a living online arena.

Trinit updated 26d ago 28 MB engine 29
thumb_up 10 open_in_new View on sbox.game

DEVOUR. DIVIDE. EVOLVE.


GENOMAW is a fast top-down cellular survival arena. Enter the Living Rift, absorb biomass and smaller organisms, and grow from a vulnerable cell into the apex lifeform.

MASTER THE FOOD CHAIN

• Feed — Sweep through organic biomes and turn scattered biomass into raw size.
• Hunt — Track weaker organisms, close the distance, and engulf them before a larger predator finds you.
• Split — Launch part of your mass forward to secure a kill, escape danger, or control more space.
• Survive — Read the arena, avoid living spikes, and recover when the food chain turns against you.
• Evolve — Equip distinct cosmetic bioforms while keeping every match skill-based.

A LIVING ARENA

Every run creates a new food chain. Adaptive Hunters, Foragers, Specters, and Colossi roam the rift with different instincts, while the live leaderboard shows who currently rules the ecosystem.

CONTROLS

• Mouse or WASD — Move
• Space — Split
• G — Eject mass

Play solo or enter an online arena. Grow intelligently, choose your fights, and become the organism everything else fears.
show_chart Player History
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90
Total Users
114
Total Sessions
2.7 days
Total Playtime

Global Statistics

31.4K
cells_devoured
4.5K
spikes_triggered
34.8K
run_seconds
43.4M
score
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info
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16m - 32m
1
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0 recorded entries
Rank Player Score Recorded
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Package ID: trinit.genomaw
Created: 2026-08-14 03:38 UTC
Updated: 2026-09-03 15:55 UTC
Type: game
Public: Yes
Version: 367191
files: 70
Size: 27.6 MB
Engine Version: 29
Asset Version ID: 367191
Version Created: 2026-09-03 15:55 UTC
Hash: 1788450922
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/main.scene
Map Select: Unrestricted
new_releases Latest Update Sep 3, 2026
Changes on 2026-09-03
Biopunk Awakening Aug 16, 2026
Added
  • A completely redesigned biopunk arena with a darker, living visual identity.
  • New custom sound effects for pickups, devouring, splitting, spikes, death, and entering the rift.
  • A Rival Hunt system with target tracking, distance, direction, and mass comparison.
  • New combo notifications and an improved elimination feed.
  • Added “Chitin Glow,” a new original biopunk soundtrack that plays throughout the arena.
Improved
  • A completely redesigned biopunk arena with a darker, living visual identity.
  • New custom sound effects for pickups, devouring, splitting, spikes, death, and entering the rift.
  • A Rival Hunt system with target tracking, distance, direction, and mass comparison.
  • New combo notifications and an improved elimination feed.
Fixed
  • Fixed several compatibility issues with recent s&box updates.
  • Fixed overlapping sound effects during rapid actions.
  • Fixed duplicate or incorrectly targeted audio events in multiplayer.
  • Fixed various visual and gameplay consistency issues.
Removed
  • Removed outdated placeholder visuals and legacy presentation elements.
Known Issues
  • Minor visual and audio balancing may still be adjusted in future updates.
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.