Goofball

Game
new_releases New — just published

A physics based friendslop football game played by critters in the forest.

tripp updated 2h ago 37 MB engine 29
thumb_up 7 open_in_new View on sbox.game

GOOFBALL is online arcade football for up to 8 friends. 

Line up, snap it, and throw it downfield to a critter who may or may not be looking.
Every tackle, dive and stiff-arm is full-body physics, so no two hits land the same way. Most of them land badly.

Watching over all of it is the zebra.
He whistles every play dead, throws a flag for every hold, and walks out to explain each call to your face, hand signals and all.

FEATURES

  •  1 to 8 players online. Bring whoever you've got. Bots fill the empty spots, so two friends is a game and so is one. 
  •  Everything is physics. Tackles, dive-tackles, stiff-arms and shoulder charges are full ragdolls. When you go down, you go down in a heap. 
  •  A referee who takes this very seriously. Holding, pass interference, roughing the passer, false starts, encroachment. He catches all of it, and he'll tell you about it in a speech bubble while everyone waits. 
  • Fumbles are a brawl.  Hit a runner hard enough and the ball pops loose. Dive on it, then mash until the zebra comes over to break up the pile. 
  • A real playbook. Slants, smash, flood, counter and more, with your routes chalked on the grass. Don't like the call? Audible at the line. 
  • Proximity voice chat. Your voice comes out of your critter and its mouth flaps along. Trash talk works best up close. 
  • Call for the ball. Throw your hand up and a bot quarterback will throw it to you, whether or not that's a good idea. 
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8
Total Users
14
Total Sessions
52 min
Total Playtime
0 recorded entries
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Package ID: tripp.goofball
Created: 2026-09-21 22:47 UTC
Updated: 2026-09-22 00:49 UTC
Type: game
Public: Yes
Version: 394190
files: 306
Size: 37.0 MB
Engine Version: 29
Asset Version ID: 394190
Version Created: 2026-09-22 00:49 UTC
Hash: 1790038169
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Yes

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Startup Scene: scenes/field.scene
Map Select: Unrestricted
new_releases Latest Update Sep 22, 2026
Changes on 2026-09-22
394190 Sep 22, 2026
Changes on 2026-09-22
394182 Sep 22, 2026
Changes on 2026-09-22
394150 Sep 21, 2026
Changes on 2026-09-21
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