Saidera - The Last Call

Game
new_releases New — just published

Run a Brazilian corner bar with up to 4 players: serve drinks, grill skewers, and survive increasingly chaotic nights

United Games updated 8h ago 665 MB engine 29

Saidera

WIP — Saidera is still in active development. Expect changes, improvements, and a few things behind the counter to occasionally catch fire.


One more round. Just one. Probably.

Saidera
is a chaotic online co-op game for 1–4 players where you run a small Brazilian corner bar. Serve cold drinks, grill skewers, keep customers happy, manage your stock, and survive increasingly hectic days without letting the whole place fall apart.

Saidera was created for S&box Game Jam III, with the theme One More Round.

In Brazil, a saideira is supposed to be the last drink before leaving — that final beer you order before heading home.

Supposed to be.

Because the saideira often becomes another beer. Then another round. Then somehow everyone is still at the bar an hour later.

That is the spirit behind the game: there is always one more round to serve, one more customer arriving, and one more day to survive.

Run the bar

  • Customers arrive with orders that can include drinks, grilled food, or both.

  • Grab beer, soda, and water from the fridges, prepare Brazilian-style skewers on the grill, and deliver everything before your customers lose their patience.

  • Food takes time to cook.

  • Leave it too long and it burns.

  • Grab something too early and its quality starts dropping while you run around the bar.

  • And while you are dealing with one table, several more customers may already be waiting.

Play solo or with friends

Saidera supports 1–4 players online.
Split the work however you want:
  • Take care of the grill.

  • Keep the fridges stocked.

  • Deliver orders.

  • Manage the next wave of customers.

  • Or run around in complete panic while blaming your friends.

  • The game scales the customer flow with the number of players, so bringing more people into the bar also brings more chaos.

Survive day after day

Your goal is simple:

Keep the bar open for as many days as possible and make as much money as you can.


Each day brings new waves of customers, larger orders, and increasing pressure.

At night, the bar becomes slightly quieter, giving you time to:

  • Finish serving customers still inside.

  • Restock drinks and ingredients.

  • Receive deliveries.

  • Buy upgrades.

  • Prepare for the next day.

  • Spend carefully. Money used on stock cannot be used on expansion, and the wrong investment can make the next shift much harder.

Expand your operation


Use your earnings to improve the bar.
Add more:

  • Grills to increase cooking capacity.

  • Food storage to handle larger waves.

  • Stock to keep the operation moving during peak hours.

  • Your bar becomes more efficient as the run continues. Unfortunately, so does the customer pressure.

Keep everyone happy


  • Customer satisfaction is shared across the entire bar.

  • Fast, high-quality orders improve it.

  • Late orders, bad food, burned skewers, and unhappy customers drag it down.

  • Let satisfaction reach zero and your run is in serious danger.

  • The challenge is not just serving everyone — it is deciding what needs your attention right now.

The Saideira

  • Some customers may ask for a saideira after finishing their order: one last drink before they leave.

  • Serving it can help keep the bar happy.

  • Ignoring it may make things worse.

  • And sometimes that last drink feels suspiciously like the beginning of another round.

  • Features

    • Online co-op for 1–4 players

    • Fast-paced bar management

    • Brazilian corner-bar setting

    • Physics-based item delivery

    • Grilling with cooking and burning timers

    • Food and drinks with quality decay

    • Different customer types and order sizes

    • Inventory and restocking management

    • Bar upgrades and expansion

    • Shared customer satisfaction

    • Day and night gameplay cycle

    • Increasingly difficult customer waves

    • Endless survival-style progression and scoring

    • Created for S&box Game Jam III — One More Round

External Assets:

  • Metal SmallTable by Luke (https://sbox.game/luke/metal_smalltable)
  • Plain Wood Roundtable by Luke (https://sbox.game/luke/plain_roundtable)
  • Plain Wood SmallTable by Luke (https://sbox.game/luke/plain_smalltable)
  • Burger by Small Box Studio (https://sbox.game/smallboxstudio/boblepongekrustykrabburger)
  • Sink by GnomeFig (https://sbox.game/gnomefig/sink)
  • Water_bottle_01 by Small Box Studio (https://sbox.game/smallboxstudio/waterbottle01)

About the developers


Saidera was developed by United Games, a Brazilian game studio creating games and interactive experiences.


Want to follow the project, report bugs, share feedback, or just have one more round with us?


Join us on Discord:
https://discord.gg/QX5QnqWd5a


Follow us on Instagram:
@unitedgamesbr


How many days can you keep the bar open?


And are you sure that was the last round?

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3
Total Users
84
Total Sessions
15.4 hours
Total Playtime
0 recorded entries
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Package ID: unitedgames.unitedgames_saidera_lastcall_gamejam
Created: 2026-09-24 20:13 UTC
Updated: 2026-09-25 03:25 UTC
Type: game
Public: Yes
Version: 396240
files: 1,485
Size: 665.1 MB
Engine Version: 29
Asset Version ID: 396240
Version Created: 2026-09-25 03:25 UTC
Hash: 1790306740
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 4 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu map - sandbox.scene
Map Select: Unrestricted

more_horiz Additional Properties

Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Release","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
new_releases Latest Update Sep 25, 2026
Changes on 2026-09-25 12h23
396240 Sep 25, 2026
Changes on 2026-09-25 12h23
396193 Sep 25, 2026
Menu Lobby Fixed
396143 Sep 24, 2026
Changes on 2026-09-24
396081 Sep 24, 2026
Changes on 2026-09-24
396034 Sep 24, 2026
Changes on 2026-09-24 18h32
395980 Sep 24, 2026
WIP First release of the game
379542 Sep 10, 2026
Changes on 2026-09-10
info Live API Passthrough & Removal Notice

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