Stonkbox [BETA]
DookaBazooka Games DookaBazooka Games Game update 5mo ago

Stonkbox [BETA]

The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.

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hard_drive 7 MB folder 73 files build Engine v24
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About This Package

The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.


The market is open. Are you the next whale, or just another bagholder?


    [SYSTEM MESSAGE]: WARNING

    This simulation is currently a Work In Progress. Expect potential bugs or stability issues.

Loading Screen

Loading Screen

Media (6)

34
Total Users
79
Total Sessions
10.9 hours
Total Playtime

Global Statistics

4.0B
net_worth
Package ID: upp.stockbox
Created: 2026-01-09 17:52 UTC
Updated: 2026-03-22 19:20 UTC
Type: game
Public: Yes
Version: 164463
files: 73
Size: 6.8 MB
Engine Version: 24
Asset Version ID: 164463
Version Created: 2026-03-22 19:20 UTC
Hash: 1783544121
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Unknown
Max Players: 1
Min Players: 1
Tick Rate: 50
Game Network Type: Multiplayer
Map Select: Unrestricted
Map List: facepunch.flatgrass
Rank Type: None
Per Map Ranking: false
Leaderboard Type: None
Cs Proj Name:
Startup Scene: scenes/stockboxgame.scene
Launch Mode: Normal
Control Modes: 1, ,
Resources:
Game Settings:
Code Package References:
new_releases Latest Update Mar 22, 2026
Changes on 2026-03-22
Stonkbox Update #1 Jan 12, 2026
Added
  • A bank, including loans, credit score, and bankruptcy.
  • A global trader feed, all trades no matter how small or big can be seen in the trader feed.
  • Buy limit orders and stop losses so you can trade more efficiently and offline.
  • A self-made logo to replace the thumbnail/logo art that was there previously.
Improved
  • The gameplay loop, leaning hard into the simulator aspect.
  • A complete UI rework that you can begin to see the idea of, aiming for a CRT/Terminal vibe.
  • The volatility algorithms, which now run on the master heartbeat so prices are synced correctly for all players.
  • CSS styling to be less reliant on AI.
  • UI now works like a desktop terminal.
  • Bootscreen for the terminal.
Fixed
  • Line-height problems that were all over the place causing text to be cutoff.
  • The syncing of the fake s&stonks prices.
Removed
  • The incremental clicker portion of the game.
  • The hourly free spinner.
  • Whale alerts.
  • User IPOs temporarily to iron out the pump and dump system.
Known Issues
  • Line-height problems are still happening on the player tier in the global chat in the game but not in the editor.
  • It takes a few seconds for orders to process as it has to cross-check the database for stock price history; I am aiming to improve this speed.