Overtime 10

Game

Escape from an endless liminal office. Spot every anomaly in this fun logical puzzle to survive the backrooms run and story.

PRIME updated 8d ago 577 MB engine 29
You are trapped in the corridors of a corporate office, where strange anomalies begin to appear. 
Can you break out of the loop and find the exit?

Inspired by The Exit 8 and the series Severance.
Screenshot_60.png 1.46 MB
Credits:
Logo Corridor icons created by gravisio
Logo Marathon icons created by meaicon
Logo Overtime icons created by Freepik
Camera Shaders: https://github.com/ShyAnimeGirl/SBox-CineCameraShaders

show_chart Player History
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524
Total Users
730
Total Sessions
6.1 days
Total Playtime

Global Statistics

10.4K
play-minutes-total
21.8K
corridors-total
27.3K
best-corridor
6.3K
reruns-total
3.6K
anomalies-missed
7.4K
anomalies-spotted
505
anomaly-029
464
anomaly-025
453
anomaly-023
394
anomaly-030
423
anomaly-026
374
anomaly-021
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
11
11
1m - 2m
8
6
14
2m - 4m
29
1
30
4m - 8m
5
1
6
8m - 16m
1
2
3
16m - 32m
6
2
8
32m - 1.1h
15
4
19
1.1h - 2.1h
9
9
2.1h - 4.3h
9
3
12
4.3h - 8.5h
14
2
16
8.5h - 17.1h
5
5
17.1h - 34.1h
1
6
7
0 recorded entries
Rank Player Score Recorded
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Package ID: vcorp.overtime10
Created: 2026-04-04 15:43 UTC
Updated: 2026-10-02 20:38 UTC
Type: game
Public: Yes
Version: 409604
files: 906
Size: 577.3 MB
Engine Version: 29
Asset Version ID: 409604
Version Created: 2026-10-02 20:38 UTC
Hash: 1791478423
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
check_circle Supported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: QuickPlay
Startup Scene: scenes/final.scene
Map Select: Unrestricted

more_horiz Additional Properties

Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
Recommended Min Players: 1
Recommended Max Players: 1
Coop: false
Versus: false
new_releases Latest Update Oct 2, 2026
Changes on 2026-10-02
409604 Oct 2, 2026
Changes on 2026-10-02
242310 May 16, 2026
Changes on 2026-05-16
242308 May 16, 2026
Changes on 2026-05-16
242305 May 16, 2026
bug fix walking gut stuck
233473 May 8, 2026
Changes on 2026-05-08
204725 Apr 24, 2026
sound fixes
204719 Apr 24, 2026
light fix
184837 Apr 9, 2026
Changes on 2026-04-09
184284 Apr 9, 2026
Changes on 2026-04-09
184223 Apr 9, 2026
Changes on 2026-04-09
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.