Blob Mob Rescue
Game
new_releases
New — just published
Guide the blobs from their escape pod to the extraction point.
Rescue the blob mob
The blobs have landed their escape pod but need your help to get to the mothership.
Draw energy beams to guide the blob mob to safety.
Draw energy beams to guide the blob mob to safety.
Campaign mode
- 20 levels to solve
- Bonuses awarded for meeting the rescue quota, rescuing all the blob mob and for remaining energy after escape
- Use different tools for the job:
- Standard energy beam
- Bouncy energy beam
- Speedy energy beam
- Time slow
- Eraser
Level editor
Want to make your own level? The built-in level editor let's you create your own custom chaos. Levels created can be shared with an encoded string, allowing you to have other players try and solve your puzzles. And you can import other player's codes to try theirs too.
Design
I was a big fan of Line Rider and wanted to pay homage to it. I also love the old pre-rendered 'pseudo-3D' sprites from the Super Nintendo days, so all the models here were pre-rendered into spritesheets to emulate that. The toon shader was made using The Sickly Wizard's technique.
3D models, props and backgrounds were made in Blender and Material Maker.
Music and sound effects were made in Strudel (and heavily distorted effects in Audacity of me doing the blob mob voices).
3D models, props and backgrounds were made in Blender and Material Maker.
Music and sound effects were made in Strudel (and heavily distorted effects in Audacity of me doing the blob mob voices).
Acknowledgements
3
Total Users
4
Total Sessions
11 min
Total Playtime
0 recorded entries
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Package ID:
veggiepatty.blobmob_rescue
Created:
2026-10-08 07:05 UTC
Updated:
2026-10-08 07:04 UTC
Type:
game
Public:
Yes
Version:
421754
files:
106
Size:
54.8 MB
Engine Version:
29
Asset Version ID:
421754
Version Created:
2026-10-08 07:04 UTC
Hash:
1791478913
Manifest: Open manifest
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/main.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Map Settings:
{"UseCreateGameModal":false,"NeedsMap":false,"ShowChangeMap":false,"DefaultMap":null,"MapTarget":null}
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":[],"DistinctAssemblyReferences":[]}
Recommended Min Players:
1
Recommended Max Players:
0
Coop:
false
Versus:
false
421754
Oct 8, 2026
Initial Release
Live API Passthrough & Removal Notice
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