Doughnut (Physics)
A tintable physics-friendly donut.
thumb_up1upvotes
hard_drive
5 MB
folder
7 files
build
Engine v17
history
Last update 730d ago
About This Package
About Doughnut (Physics)
It has a tint map so you can change the color of the model and it'll only color the glazing.
This version is ideal for physics objects.
Click here for the static mesh version.
285
Total Users
324
Total Sessions
2.4 days
Total Playtime
Package ID:
vidya.model-donut-phys
Created:
2024-08-25 13:02 UTC
Updated:
2024-08-25 13:02 UTC
Type:
model
Public:
Yes
Version:
69257
files:
7
Size:
5.2 MB
Engine Version:
17
Asset Version ID:
69257
Version Created:
2024-08-25 13:02 UTC
Hash:
2100335562178477053
Manifest: Open manifest
Single Asset Source:
models/food/donut/donut_tint.vmdl
Resources:
Primary Asset:
models/food/donut/donut_tint.vmdl
Model Meta Version:
1
Render Mins:
-14.47083,-14.4677,-4.990459
Render Maxs:
14.4625,14.47186,4.999807
Physics Mins:
-13.80007,-14.16551,-4.990458
Physics Maxs:
14.32177,14.45522,4.948499
Bone Count:
0
Mesh Count:
1
Attachment Count:
0
Body Part Count:
1
Asset Type:
Model
Asset Type Extension:
vmdl
Asset Type Is Game Resource:
false
Asset Type Category:
Other
Asset Type Target:
Sandbox.Model
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
69257
Aug 25, 2024
donut