KOTH

Game

proper class-based fps

wurstsoftware updated 22h ago 494 MB engine 29
thumb_up 29 open_in_new View on sbox.game

KOTH

proper class-based FPS game 
features 5 playable characters
singleplayer & multiplayer gamemodes
PAYLOAD & JUMPMAP!!!

classes
ALAN : slow, modest health. 2 high-damage projectile weapons- rightclick to detonate stickies
ALEX : the medic; mouse1 with the hose (crowbar) to emit a healing beam, mouse2 to whack ppl, & use the needle gun to heal/damage at range
DONNY : slow man with a rocket-launcher- good for blowing people up & getting around
DIMITRI : quick; able to place a sentry gun & put their weapons on it
SAYUNA : quickest, frail. high damage output with 2 hitscan weapons- able to wallkick when jumping away from a surface

travis : programming & design
madmeg : programming
morgan : healthpack model






show_chart Player History
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420
Total Users
1,761
Total Sessions
5.6 days
Total Playtime

Global Statistics

476.0K
damage-given
179.1K
damage-taken
11.8K
player_exp
2.5e22
player_exp_current
96.6K
player_level
297
deaths-new
281
kills-new
41.7K
dmg-given-new
1.7K
jump1_time
4.8K
heals-given-new
1.1K
jump1b_time
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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1
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1
8m - 16m
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1
16m - 32m
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1
4.3h - 8.5h
1
1
17.1h - 34.1h
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0 recorded entries
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Package ID: wurstsoftware.koth
Created: 2026-08-03 22:49 UTC
Updated: 2026-09-20 22:44 UTC
Type: game
Public: Yes
Version: 393654
files: 853
Size: 493.9 MB
Engine Version: 29
Asset Version ID: 393654
Version Created: 2026-09-20 22:44 UTC
Hash: 1789944297
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
check_circle Supported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 18 Players
Tick Rate: 30 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu/menu.scene
Map Select: Official

more_horiz Additional Properties

Physics: {"SubSteps":2,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1}
Compiler: {"RootNamespace":"KOTH","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"Whitelist":true,"ReleaseMode":"Release","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
Game Category: Shooter
Parent Package:
Package Settings: [{"DisplayType":"Choice","Choices":[{"Value":"KillConfirmedGamemode","Name":"Kill Confirmed"},{"Value":"","Name":"No Gamemode (good for testing)"},{"Value":"FFAGamemode","Name":"Free For All"},{"Value":"WarGamemode","Name":"Conquest"}],"ConVarName":"gunfight_gamemode","DisplayName":"Active Mode","DefaultValue":"KillConfirmedGamemode","Description":"The current gamemode.","Group":"Important"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_friendly_fire_override","DisplayName":"Friendly Fire (Override)","DefaultValue":"false","Description":"If set on, friendly fire will always be active.","Group":"Game Rules"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_thirdperson","DisplayName":"Third Person (Override)","DefaultValue":"false","Description":"Should third person be available to use?","Group":"Game Rules"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of required players to start a Kill Confirmed game.","Group":"Kill Confirmed","Minimum":1,"Maximum":16},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_countdown","DisplayName":"Round Countdown","DefaultValue":"10","Description":"The time (in seconds) it takes to start a match in Kill Confirmed.","Group":"Kill Confirmed","Maximum":30},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_duration","DisplayName":"Round Duration","DefaultValue":"600","Description":"The round duration (in seconds) in Kill Confirmed.","Group":"Kill Confirmed","Minimum":60,"Maximum":3600,"Step":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_max_score","DisplayName":"Maximum Score","DefaultValue":"75","Description":"The score required to win a match in Kill Confirmed.","Group":"Kill Confirmed","Minimum":1,"Maximum":300}]
Default Leaderboards: []
General Extensions: false
Targetted Extensions: true
Extension Api Version: 1001
Summary: class-based shooter
Description:
Replace Tags: firstperson fps shooter class team
Public: true
Http Allow List:
Dedicated Server Startup Scene: scenes/pl_sheff/sheff.scene
new_releases Latest Update Sep 20, 2026
Untitled Version
393654 Sep 20, 2026
Untitled Version
367242 Sep 3, 2026
Untitled Version
356401 Aug 31, 2026
Untitled Version
355705 Aug 29, 2026
Changes on 2026-08-29
355703 Aug 29, 2026
Changes on 2026-08-29
344288 Aug 23, 2026
Untitled Version
343031 Aug 18, 2026
Untitled Version
342706 Aug 17, 2026
Untitled Version
340778 Aug 10, 2026
Untitled Version
340438 Aug 9, 2026
Changes on 2026-08-09
info Live API Passthrough & Removal Notice

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