HIKE
Game
new_releases
New — just published
Ragdoll American football with toy-figure players. Real physics on every hit, and bots fill every spot.
HIKE! — Ragdoll American Football
Football, but everyone is a wobbly toy figure and every tackle is 100% real physics.
Welcome to HIKE!, a chaotic 7-on-7 physics-based American football game. Pick a play, snap the ball, and watch it go perfectly—or hilariously wrong. Jukes, dives, hit sticks, fumbles, and dog piles are all fully simulated with zero canned animations, meaning no two plays ever end the same way.
Never wait for a full lobby. Bots automatically fill empty spots online or offline, and friends can drop into an active game at any time!
🏈 Play Your Way
- Quick Play: Jump straight into online 7-on-7 action with seamless bot backfilling and mid-game drop-ins.
- Custom Lobbies & Practice: Host private matches for friends, or test out new strategies offline against bots.
- Casual & Pro Controls:
- Simple Controls: One intuitive button handles passing, juking, or tackling based on context.
- Pro Controls: Total manual control over bullet/lob passes, hit sticks, jukes, and pitches.
- Simple Controls: One intuitive button handles passing, juking, or tackling based on context.
- PC & Controller Ready: Full mouse, keyboard, and controller support with dynamic button icons, fully rebindable keys, and auto-detecting graphic presets on launch.
📋 Pure Gridiron Strategy
- On-Field Play Cards: Routes are drawn directly on the grass so you always know where to run and throw.
- 40 Plays & 6 Formations: Plus 8 unlockable trick plays, including the Flea Flicker, Hook & Ladder, Fake Punt, Fake Field Goal, Reverse, Statue of Liberty, Halfback Pass, and the Big Man Ladder.
- Authentic Football Rules: Kickoffs, onside kicks, punts, field goals, 2-point conversions, overtime, and timeouts.
- Free-Form Pitches: Toss the ball to a trailing teammate at any time—just don't drop it!
💥 Big Hits & Cinema Moments
- X-Ray Bone Breaks: Cinematic slow-motion bone breaks on the hardest tackles.
- Dynamic Dog Piles: Physics-driven scrambles whenever the defense swarms a loose ball or ball carrier.
- Interactive Sidelines: Bowl over the sideline crew or knock out crowd members with stray passes (X-ray impacts included!).
- Post-Game Highlights: Watch a top-3 play countdown celebrating the Play of the Game at the end of every match.
- Broadcast Booth: Dynamic commentary calling every big moment live.
🏆 Career Mode & Club Management
- Create Your Player: Customize your name, number, attributes, and signature archetypes (e.g., Gunslinger's Laser, Speed Back's Afterburner, Bruiser's Truck Stick).
- Build Your Club: Customize your team name, logo, and colors. Scout, train, and manage 6 players while upgrading your home venue from a backyard to a professional dome.
- Win the Big Bowl: Fight through 5 divisions and 40 AI clubs to earn annual promotion. Play career mode solo or co-op with friends!
- Weekly League Night: Take your club online against other player-owned clubs once a week for rank promotion and relegation.
🎁 Progression & Rewards
- Daily & Weekly Content: Fresh daily tasks, weekly challenges, play streaks, and 8-week themed Season Passes.
- 150+ Earnable Cosmetics: Earn masks, stripes, gloves, cleats, and visors purely by playing—never bought with real money.
- 40 Awards & Leaderboards: Compete on global weekly leaderboards for most touchdowns, biggest hits, and broken tackles.
🏟️ Four Unique Stadiums (Day & Night)
Play under the sun or under the stadium lights across 4 distinct venues:
- The Backyard (Watch out for garden gnomes!)
- High School Field (Friday night lights)
- The College Bowl
- The Pro Dome (Complete with crowds doing the wave)
🛠️ Early Access Roadmap
Everything listed above is available to play right now! Below is what's coming next as we build the game around community feedback.
| Target Window | Planned Features & Updates |
| Winter 2027 | Balance tweaks & fixes based on player feedback, live League Night matches against opposing club owners, and Ranked 3v3 mode. |
| Spring 2027 | A fully voiced play-by-play announcer, earnable touchdown celebrations, and dynamic Gameday Events (Ice Field, Giant Ball, Low Gravity, All-QB Mode). |
| Future / Later | Career Mode injuries, spectator mode, streamer cameras, emotes, quick chat, extra stadiums, and new plays! |
Note: Target dates are goals, not guarantees.
💡 What changed in this version?
- Cleaner Headings & Layout: Used consistent markdown icons and table borders so it looks crisp on web pages.
- Fix Formatting Oddities: Converted raw text bullets into clean list items without unnecessary line breaks.
- Stronger Hooks: Added an engaging summary quote right under the title to hook readers on S&box instantly.
11
Total Users
20
Total Sessions
4.2 hours
Total Playtime
Global Statistics
3
games
2.3K
xp
9
touchdowns
1
wins
10
big_hits
2
broken_tackles
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
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Package ID:
zky.hike
Created:
2026-10-19 18:45 UTC
Updated:
2026-10-19 20:18 UTC
Type:
game
Public:
Yes
Version:
426860
files:
56
Size:
7.3 MB
Engine Version:
30
Asset Version ID:
426860
Version Created:
2026-10-19 20:18 UTC
Hash:
1792441140
Manifest: Open manifest
settings Engine & Multiplayer Configuration
Player Count:
1 - 14 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Recommended Min Players:
1
Recommended Max Players:
14
Coop:
true
Versus:
true
HIKE! Update: Floating Stadiums
Oct 19, 2026
Added
- Every stadium now floats on its own island in open sky. The cars, buildings, trees and clouds are gone, for a cleaner look and better performance.
- Smoother, rounder field lettering: yard numbers, end-zone names and the midfield logo.
- Play arrows and zones now sit on top of the grass instead of under it.
- Rebind keys, mouse buttons and controller buttons in Settings → Keys. On-screen hints follow your bindings.
Improved
- Stadiums draw far fewer objects, and graphics settings adjust for your PC on first launch.
Fixed
- Fixed see-through buildings, cars, buses, benches and bleachers.
- Removed the glowing edges around objects.
- Removed a hazy circle that followed the camera.
- Removed the stray props at the ends of the field.
- Achievements earned before they went live now unlock the next time you start the game.
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.