zcontracts

Library

A lightweight code library that provides a basic Contract/Mission system for games and addons.

zonical updated 3y ago 0 MB engine 10
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zcontracts

About zcontracts

ZContracts is a lightweight code library that provides a basic Contract/Mission system for games and addons. This project was inspired from a previous project of mine where I tried to recreate the Contracker progression system from Team Fortress 2 in SourceMod. I'm aiming to have the code be plug-and-play with an entity component that handles the event logic. Games and Addons can decide for themselves how to select and save/load Contracts.

This project is constantly evolving and open to ideas and suggestions.

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Package ID: zonical.zcontracts
Created: 2023-07-03 22:38 UTC
Updated: 2023-07-03 22:39 UTC
Type: library
Public: Yes
Version: 21450
files: 5
Size: 0.0 MB
Engine Version: 10
Asset Version ID: 21450
Version Created: 2023-07-03 22:39 UTC
Hash: -9065787340071727679
Manifest: Open manifest

more_horiz Additional Properties

Project Template:
Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","References":[],"DistinctReferences":[]}
Summary: A code library to easily integrate contracts/missions into games and addons.
Description: This project is based on a semi-active project of mine with the same name that aimed to recreate the TF2 Contracker system in SourceMod. Server operators will be able to create custom contracts/missions. I'm aiming to have the code be plug-and-play with an entity component that handles the event logic and I will let games/addons define ways to select and save Contracts.
Public: false
Replace Tags: contracts missions objectives progression
new_releases Latest Update Jul 3, 2023
Changes on 2023-07-03
21450 Jul 3, 2023
Changes on 2023-07-03
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