zcontracts
A lightweight code library that provides a basic Contract/Mission system for games and addons.
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About This Package
About zcontracts
ZContracts is a lightweight code library that provides a basic Contract/Mission system for games and addons. This project was inspired from a previous project of mine where I tried to recreate the Contracker progression system from Team Fortress 2 in SourceMod. I'm aiming to have the code be plug-and-play with an entity component that handles the event logic. Games and Addons can decide for themselves how to select and save/load Contracts.
This project is constantly evolving and open to ideas and suggestions.
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This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
Package ID:
zonical.zcontracts
Created:
2023-07-03 22:38 UTC
Updated:
2023-07-03 22:39 UTC
Type:
library
Public:
Yes
Version:
21450
files:
5
Size:
0.0 MB
Engine Version:
10
Asset Version ID:
21450
Version Created:
2023-07-03 22:39 UTC
Hash:
-9065787340071727679
Manifest: Open manifest
Project Template:
Cs Proj Name:
Compiler:
Sandbox, SANDBOX;ADDON;DEBUG, 1701;1702;1591;, Array, Array
Summary:
A code library to easily integrate contracts/missions into games and addons.
Description:
This project is based on a semi-active project of mine with the same name that aimed to recreate the TF2 Contracker system in SourceMod. Server operators will be able to create custom contracts/missions. I'm aiming to have the code be plug-and-play with an entity component that handles the event logic and I will let games/addons define ways to select and save Contracts.
Public:
false
Replace Tags:
contracts missions objectives progression
Resources:
Code Package References:
21450
Jul 3, 2023
Changes on 2023-07-03