Find the Anomaly
Memorize the environment. Spot disturbing anomalies. Decide if the timeline is safe. One bad call and you’re forced to restart
About This Package
Players enter a series of rooms and must carefully memorize every detail during the Observation phase.
When the scene shifts, something may have changed or maybe nothing has.
Your crew must vote together: is the timeline stable, or has an anomaly corrupted the room? A wrong majority sends you back to Observation. Survive enough correct verdicts to complete the objective and escape the loop.
The tension builds with every round. Was that chair always there? Did that painting move? Trust your memory, trust your team
Features:
- Cooperative Investigation: Work together with your crew to spot changes in the environment
- Observation & Evaluation Cycle: Memorize the room, then face a potentially altered version and vote on what you saw
- Dynamic Anomalies: Each round randomly introduces glitches that hide props or reveal unexpected objects
- Voice Chat
- Map Voting System
- Achievements
- Leaderboards
- 4 Maps
newspaper Latest News
Update 26.06.01
This update introduces a new Bar map, adds zoom and flashlight features, improves the achievement system, and prevents players from getting stuck behind the whiteboard. The lobby map has also been optimized, while dual chat has been temporarily disabled following the latest s&box update.
Update 26.05.12
achievement tracking, a post-game timer, while fixing prop cleanup, lingering sounds, and improving leaderboard accuracy and performance.
Update 26.05.07
Replacement of two maps that no longer load, preventing play, Achievements in lobby
Update 26.04.29
New lobby map, various optimizations, a ban system for leaderboards, and some changes to a few anomalies.
Update 26.04.27
New dynamic anomalies, lobby settings and more
Loading Screen
Global Statistics
- Added a new "Bar" map
- Added a collision on the whiteboard to prevent getting stuck behind it,
- Added an initial delay and automatic refresh for achievements.
- Added the ability to zoom
- Added a flashlight to see better in the dark
- Improvements to the lobby map (Model changes and optimizations)
- Disabled dual chat since the last s&box update.
- I added a PC screen showing achievements and their progress in the lobby
- The time is now displayed in the post-game menu below "Objective Completed"
- Added a pop-up window in the top-left corner prompting users to leave a review of the game (after 15 minutes and only once, non-blocking)
- Prop spawners now remove the props they generate once a round has ended (e.g., drink dispenser)
- The sounds of anomalies are now properly stopped when a round ends
- Leaderboard:
- Fixed an issue with loading your rank (at the bottom of the leaderboard)
- Added a delay when loading a leaderboard for the first time so that your new score is displayed if it has changed
- The leaderboards no longer refresh at the same time, which helps optimize things a bit
- Lag at the first spawn (I'm trying to figure out what's wrong)
- Add anomalies with animations, sounds, physics, lights, and movement
- Adding game settings in the lobby (This disables stats and achievements!)
- Better file compression (Image, Audio)
- More visible anomalies
- Removal of anomalies that are too "small"
- Reduced number of anomalies that remove existing objects from the base map