Explore!
is a co-op roguelite RPG built around a procedurally generated overworld and deep, tactical turn-based combat.
favorite28favorites
thumb_up28upvotes
thumb_down6downvotes
hard_drive
46 MB
folder
115 files
build
Engine v26
About This Package
- Procedurally generated overworld with fog of war, roads, biomes and walled cities.
- Danger scales with distance from spawn — the deeper you go, the deadlier the
foes and the richer the loot. - A living wilderness: monsters repopulate, the night is never safe, and the
world keeps moving while you do. - Step into themed Landmark realms — the Molten Heart, Frozen Hollow,
Crystal Caverns and Astral Void — each with exclusive enemies, a named
guardian, and a relic found nowhere else.
- Row-based grid battles where AP, energy and mana all matter.
- Elemental matchups, status effects, crits and big telegraphed boss attacks.
- Damage previews, threat readouts and repeat-last-action keep fights fast and readable.
- 10+ classes — Warrior, Necromancer, Chronomancer, Alchemist, Mech Soldier
and many more — each with its own kit and resource. - 10 races with permanent traits, plus perks, skill trees, advancements and ascensions.
- Factions, god contracts, mechs and caravans stack extra strategy on top.
- Online co-op — explore, fight and loot together as one party.
- Pings, a party bar, item gifting and a fair shared stash.
- Merit-based loot: no skipping fights to plunder deep treasure.
- Chase the boss to win, or flip on the endless open world and climb the
- highscore tiers forever.
- Daily-seed challenge — the same world and rolls for everyone, every day.
- Persistent meta-progression: unlock classes, climb the leaderboards, fill your
codex, and resume your run later.
Loading Screen
211
Total Users
354
Total Sessions
4.5 days
Total Playtime
Global Statistics
9.4K
meta_relics
267.6K
account_xp
4.3K
renown
121
runs
1.3M
score
424
tier
7.1K
kills
1.4K
nodes
1.5K
meta_unlocks
84
titles_owned
32
mastery_warrior
528
bp_free
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
5
2m - 4m
8
4m - 8m
3
8m - 16m
6
16m - 32m
5
32m - 1.1h
4
1.1h - 2.1h
2
2.1h - 4.3h
6
4.3h - 8.5h
5
8.5h - 17.1h
3
17.1h - 34.1h
1
Package ID:
atomicstudio.explore
Created:
2026-06-24 11:26 UTC
Updated:
2026-06-30 20:06 UTC
Type:
game
Public:
Yes
Version:
304992
files:
115
Size:
46.0 MB
Engine Version:
26
Asset Version ID:
304992
Version Created:
2026-06-30 20:06 UTC
Hash:
1783543796
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
Max Players:
4
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/main.scene
Launch Mode:
Normal
Compiler:
Sandbox, SANDBOX, 1701;1702;1591;, , , , Debug, Array, Array, Array, Array
Resources:
Game Settings:
Code Package References:
304992
Jun 30, 2026
Changes on 2026-06-30
304982
Jun 30, 2026
Changes on 2026-06-30
304974
Jun 30, 2026
Changes on 2026-06-30
302072
Jun 27, 2026
Changes on 2026-06-27
302067
Jun 27, 2026
Changes on 2026-06-27
302063
Jun 27, 2026
Changes on 2026-06-27
302062
Jun 27, 2026
Changes on 2026-06-27
301495
Jun 25, 2026
Combat Block Fix
301365
Jun 25, 2026
Changes on 2026-06-25
301361
Jun 25, 2026
JSON Save/Load Fix






