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World Builder
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New — just published
Sculpt a whole world with sliders and a brush — then launch a server and explore it with friends. Export for your own games!
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hard_drive
69 MB
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675 files
build
Engine v28
bolt
Updated recently
About This Package
World Builder
Build a world. Walk into it. Bring friends. Export it for your game.
World Builder is a procedural sandbox that turns a handful of sliders into a living pixel-art diorama - terraced mesas, snow-capped peaks, carved river valleys, and sun-baked desert, all generated in seconds. Roll the dice for a fresh seed, dial in the look you want, then drop in and run around the world you just made.
- Generate. Pull the sliders and hit Regenerate. Height and ruggedness shape everything from gentle coastal flats to craggy mountain ranges. Push the sea level to flood the valleys into an archipelago, turn the moisture dial to sweep from bone-dry desert to lush forest, and scatter rivers and winding roads across the terrain. Every world is built from its seed, so a world you love is a world you can share and get back exactly - same seed, same world, every time.
- Choose your look. The same landscape can wear three different styles at the flip of a control: Voxel for the classic blocky, terraced pixel-art grain; Low-poly for clean faceted slopes; and Smooth for softly rounded hills. Eight biomes - ocean, beach, desert, grassland, forest, badlands, rock, and snow - with strata banding across the cliffs and a snow line that creeps down the peaks.
- Sculpt it by hand. Not quite right? Grab the brush and reshape the world live. Raise hills, carve craters, flatten a plateau, smooth a ridge, repaint the ground, add or drain water, plant forests, or clear the props away. Everything you change stays put.
- Explore it. Hop into a character and actually walk the world you built - run, sprint, double-jump across terraces, slide down slopes, and swim across the lakes. Watch the day-night cycle roll over the landscape, catch the weather turn, and cross paths with the wildlife that roams each biome. Prefer to fly? Toggle noclip and soar over the whole diorama.
- Gear up and get around. Getting around is half the fun, so every character carries a hotbar of traversal gadgets - all unlocked from the start. Strap on the jetpack and thrust into the sky (boost for extra speed, refuel on the ground), pop the glider to soar across valleys, spring sky-high on the rocket boots' double jump, fire the grapple at a cliff to reel in and swing off your momentum, drift up under a balloon and float gently back down, or hold up the lantern to light your way at night. Then crank the gravity dial for floaty moon-jumps or heavy-boots mode - the whole kit bends with it.
- Play it together. When your world is ready, hit Launch Server and hand your friends an invite code. Everyone loads into the exact same world - no downloads, no waiting, because the world rebuilds from its seed on every machine - and you're all running around it together with proximity voice chat: closer means louder. Explore, show off your builds, and mess around in a world that's entirely your own.
- Keep it. Save your worlds to named slots and reload them whenever you want, or export a generated world to take somewhere else.
Whether you're chasing the perfect landscape, sculpting one by hand, or just want a fresh place to hang out with friends — World Builder makes a world in seconds and lets you live in it.
Quick controls
Generate & build
- Sliders + Regenerate / 🎲 — generate and reroll worlds
- B — toggle the terrain brush (left-click to sculpt · right-drag to orbit)
- O — prop placement mode
Move & explore (character)
- T — drop into / out of your character (possess ↔ orbit camera)
- W A S D — move · Space — jump (double-jump) · Shift — sprint · C — crouch · swim in water
- Mouse — look · Q / E — rotate the camera · wheel to zoom
- V — noclip fly · N — free-fly camera
Traversal gadgets (hotbar)
- 1–6 — select gadget: Lantern · Jetpack · Glider · Rocket Boots · Grapple · Balloon
- Space / Shift / Click — use the equipped gadget (thrust, glide, grapple, and so on)
- P — stow the gadget hotbar
Co-op & UI
- Launch Server + invite code — start a co-op session and invite friends
- X — push-to-talk proximity voice
- H — hotkey legend · U — hide all UI
Suggestions, bugs, feedback?
Join our Discord to let me know all your thoughts!
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Loading Screen
1
Users Online Now
9
Total Users
107
Total Sessions
1.5 days
Total Playtime
Package ID:
fieldguide.world_builder
Created:
2026-07-18 19:02 UTC
Updated:
2026-07-18 21:25 UTC
Type:
game
Public:
Yes
Version:
312067
files:
675
Size:
69.0 MB
Engine Version:
28
Asset Version ID:
312067
Version Created:
2026-07-18 21:25 UTC
Hash:
1784409962
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Unknown
Max Players:
64
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/minimal.scene
Resources:
ui/icons/*.png
Game Settings:
Code Package References:
312067
Jul 18, 2026
Changes on 2026-07-18
312052
Jul 18, 2026
v0.3.4
312014
Jul 18, 2026
v0.3.2
312003
Jul 18, 2026
0.3.1
311988
Jul 18, 2026
v0.3.0
311827
Jul 18, 2026
v0.2.3
311821
Jul 18, 2026
v0.2.2
311814
Jul 18, 2026
v0.2.1
311791
Jul 18, 2026
v0.2.0 · build 5 · net 13
311761
Jul 17, 2026
Initial release - v0.1.0