Conchplex Particle Emitters
Sphere, Box and Ring emitters, with additional functionality and more easier to understand property names and layout.
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Engine v20
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Last update 383d ago
About This Package
NOT HEAVILY TESTED LET ANY ISSUES KNOW TO NOTGAYLIEN ( LUKE ) ON DISCORD
3 new particle emitter components
Conchplex Sphere Emitter
Conchplex Box Emitter
Conchplex Ring Emitter
Conchplex Donut Emitter
Conchplex Point Emitter
Heavily modified base emitters, most likely slightly more intensive on particle spawning,
but provides alot more adjustablity and freedom and clarity.
3 new particle emitter components
Conchplex Sphere Emitter
Conchplex Box Emitter
Conchplex Ring Emitter
Conchplex Donut Emitter
Conchplex Point Emitter
Heavily modified base emitters, most likely slightly more intensive on particle spawning,
but provides alot more adjustablity and freedom and clarity.
Min Max bounds
Each emmitter allows you to set a minimum value which will spawn particles between the main size and minimum size.
allowing hollow emitter shapes with thickness!
allowing hollow emitter shapes with thickness!
Bias Controls
These allow you to change the density of where particles will spawn within the emitter shape
Distance Bias
You can bias the spawn position towards the min or max bounds of the shape, or keep it 0.5 for no bias.
Distance Bias
You can bias the spawn position towards the min or max bounds of the shape, or keep it 0.5 for no bias.
Position Bias
Vector3 allows you to bias what area of the emitter you want the partilces to spawn towards.
1,1,1 - -1,-1,-1.
1,1,1 - -1,-1,-1.
Axis Clamp
You can specify if you want to clamp on the positive or negative side of an axis to create more unique shapes,
aditionally clamping the positive and negative of this axis will flatten the emitter positions on said axis!
aditionally clamping the positive and negative of this axis will flatten the emitter positions on said axis!
Adjusted Emitter controls
No longer is Burst/Constant/Emit over distance all lumped into one, confusing people.
now it uses an enum, may be a downgrade, but clarity is much better now.
now it uses an enum, may be a downgrade, but clarity is much better now.
Initial velocity controls
You can specify min and max vector3's for initial velocity set on the particle when it spawn.
Additionally shapes have their own velocity from shape!
Additionally shapes have their own velocity from shape!
No usage statistics available
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
Package ID:
fish.conchplexemitters
Created:
2025-06-04 12:31 UTC
Updated:
2025-08-07 13:09 UTC
Type:
library
Public:
Yes
Version:
113533
files:
17
Size:
0.1 MB
Engine Version:
20
Asset Version ID:
113533
Version Created:
2025-08-07 13:09 UTC
Hash:
-5512649609427305353
Manifest: Open manifest
Compiler:
Sandbox, SANDBOX;ADDON;DEBUG, 1701;1702;1591;, , , , Debug, Array, Array, Array
Resources:
Code Package References:
113533
Aug 7, 2025
always an emitter
113450
Aug 6, 2025
fix looping ( hopefully )
113377
Aug 5, 2025
forgot to remove this log.info woops
113089
Aug 3, 2025
ranged and step attribute fix
112555
Jul 29, 2025
dont include self in check for remaining particle effects
112554
Jul 29, 2025
deal with deleting particles with child effects
112280
Jul 27, 2025
re-added object rotation based inital velocity to emitters
110489
Jul 8, 2025
Changes on 2025-07-08
110486
Jul 8, 2025
Changes on 2025-07-08
110485
Jul 8, 2025
removed shared emitter for now