Retro Moose
A PSX style moose.
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4 MB
folder
12 files
build
Engine v19
history
Last update 449d ago
About This Package
Features
Animgraph parameters:
"move_x": Float, 0 to 1,
0 being idle
0.17 walk
1 run
"startled": Boolean, auto reset, looks around.
"bugle": Boolean, auto resets, moves head around to make a call.
"eating": Boolean, stops to eat from the ground.
"charge": Boolean, lowers its head for a charge.
"attack": Boolean, auto reset, hits you, only works while "charge" or "skinwalker" is on.
"skinwalker": Boolean, stands up on 2 legs and switches animations.
32,719
Total Users
44,260
Total Sessions
10.4 months
Total Playtime
Package ID:
fish.moose
Created:
2024-05-19 12:31 UTC
Updated:
2025-06-01 16:09 UTC
Type:
model
Public:
Yes
Version:
105314
files:
12
Size:
4.4 MB
Engine Version:
19
Asset Version ID:
105314
Version Created:
2025-06-01 16:09 UTC
Hash:
-7329727456913869709
Manifest: Open manifest
Single Asset Source:
models/fauna/elk/moose.vmdl
Resources:
Primary Asset:
models/fauna/elk/moose.vmdl
Model Meta Version:
1
Render Mins:
-59.4586,-48.69123,-0.3494878
Render Maxs:
73.25531,48.69123,118.7946
Physics Mins:
-57.17965,-19.26076,-4.534212
Physics Maxs:
68.08647,19.26082,98.05602
Bone Count:
26
Mesh Count:
4
Attachment Count:
4
Body Part Count:
1
Asset Type:
Model
Asset Type Extension:
vmdl
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Model
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
105314
Jun 1, 2025
Untitled Version
89621
Feb 24, 2025
Untitled Version
57134
May 19, 2024
Untitled Version