Colorfall
Tiles fall. The last player standing wins.
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hard_drive
37 MB
folder
163 files
build
Engine v25
About This Package
Colors are called. Tiles fall. The last player standing wins.
Colorfall drops up to 32 players onto a vibrant grid of colored tiles for fifteen rounds of escalating chaos. Every few seconds a color is announced, sprint, jump, and shove your way onto a matching tile before the rest of the floor drops away beneath you.
Survive the call. Safe periods get shorter every round. By round 8 you have under two seconds to react. By round 15 you're playing with eight colors and almost no warning.
Coins are king. Bronze, silver, and gold pickups litter the grid. Eliminated players keep their coins, so even a dramatic flameout can land you on the leaderboard. Tier multipliers and first-pickup tiebreakers reward aggressive play.
Wildcards (round 10+): Double Color, Inverse, Speed Round, Earthquake, Coin Rain, Color Shift. Six different ways the rules suddenly stop making sense.
Power-ups: Coin Magnet, Double Jump, Slow Motion, Coin Doubler, Reveal, Shield. Pick them up mid-round to gain an edge, or save your shield for the moment you definitely need it.
Bots fill the floor. Solo or short-handed lobby? AI rivals, some aggressive, some just trying to survive, ensure the field is always full of pushable, punchable bodies.
Lobby system. Host public games, lock it to friends only, kick off when everyone hits ready, or solo with bots in seconds. Browse live servers right from the lobby.
Global leaderboard. Every match feeds the worldwide all-time top scores. Climb it.
Custom soundtrack. 15-round matches in under 5 minutes. Bring friends.
10
Total Users
10
Total Sessions
24 min
Total Playtime
Global Statistics
941
score
Package ID:
hotkey.colorfall-live
Created:
2026-05-08 20:43 UTC
Updated:
2026-05-08 20:43 UTC
Type:
game
Public:
Yes
Version:
234147
files:
163
Size:
36.5 MB
Engine Version:
25
Asset Version ID:
234147
Version Created:
2026-05-08 20:43 UTC
Hash:
1783543989
Manifest: Open manifest
Max Players:
32
Min Players:
1
Tick Rate:
64
Game Network Type:
Multiplayer
Map Select:
Hidden
Map List:
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Launch Mode:
Normal
Startup Scene:
scenes/main.scene
Resources:
Game Settings:
Code Package References:
234147
May 8, 2026
Changes on 2026-05-09