Project Replica
Try to survive as many waves as you can, while each upgrade you have gets replicated by the enemies.
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hard_drive
27 MB
folder
180 files
build
Engine v19
history
Last update 355d ago
About This Package
About
Project Replica is a game where you try to survive as many waves as you can! There are 25 total of them, each increasing in difficulty.
Between the waves, you can choose one upgrade. The catch is that the selected upgrade will get "replicated" by the enemies.
Do you take as many damage upgrades as you can, being able to one-shot the enemies? Or do you choose health instead? Either way, there's no right option. Whatever you choose will make your job harder, but in a different way.
Between the waves, you can choose one upgrade. The catch is that the selected upgrade will get "replicated" by the enemies.
Do you take as many damage upgrades as you can, being able to one-shot the enemies? Or do you choose health instead? Either way, there's no right option. Whatever you choose will make your job harder, but in a different way.
Dash
To make things a bit more easier, there's a dash ability! You can dash with SPACE by default while holding down your movement keys. It will result in you dashing towards that direction. If no keys are pressed, you will go towards your mouse cursor. While dashing you are invincible and can damage enemies.
Credits
Music by Ovani Sound
- Fight music: Indicate (Horror Vol5)
- Upgrade music: Levitate (Horror Vol5)
Some sound effects use modified/original sounds made by Ovani Sound
The game uses the Inter font (license)
The game uses the Inter font (license)
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Loading Screen
93
Total Users
135
Total Sessions
10.7 hours
Total Playtime
Global Statistics
5.3K
enemieskilled
872
highestwave
6.9M
highscore
108
timesdied
325
timesupgraded
Package ID:
jammees.project_replica
Created:
2025-06-27 23:18 UTC
Updated:
2025-07-19 22:51 UTC
Type:
game
Public:
Yes
Version:
111580
files:
180
Size:
27.4 MB
Engine Version:
19
Asset Version ID:
111580
Version Created:
2025-07-19 22:51 UTC
Hash:
1783544177
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
Max Players:
1
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/mainmenu.scene
Control Modes:
1, ,
Launch Mode:
Normal
System Scene:
scenes/systemscene.scene
Resources:
fonts/inter.ttc
sounds/music/fightmusic.mp3
sounds/music/upgrademusic.mp3
inter open font license.txt
credits.txt
videos/splashscreen.mp4
Game Settings:
Code Package References:
111580
Jul 19, 2025
After Jam Patch
109453
Jun 28, 2025
Cards now show how much do the enemies get from the upgrade
109297
Jun 28, 2025
Fix healthbar displaying a lot of decimals, fix player getting longer and longer if dashing repeatedly
109289
Jun 28, 2025
Release build
109085
Jun 28, 2025
Fix spawnpoints being null
109073
Jun 27, 2025
First update
