maclgames maclgames Game update 8d ago

The Final Outpost - Alpha

Day: build, repair. Night: defend. Expand your outpost and survive ever-tougher zombie waves.

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thumb_down9downvotes
hard_drive 39 MB folder 265 files build Engine v28
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About This Package

 Build your outpost by day, hold the walls against zombie hordes by night. Recruit defenders, expand plots, and survive. 

We are in very early stages, things will break, things will evolve. Trying to have new updates every day! Feel free to message me on steam or discord @macl

Thanks all!

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Media (8)

The Final Outpost - Alpha - Thumbnail 2 The Final Outpost - Alpha - Thumbnail 3 The Final Outpost - Alpha - Thumbnail 4 The Final Outpost - Alpha - Screenshot 5 The Final Outpost - Alpha - Screenshot 6 The Final Outpost - Alpha - Screenshot 7 The Final Outpost - Alpha - Screenshot 8
240
Total Users
283
Total Sessions
4.1 days
Total Playtime

Global Statistics

2.2K
nights_survived
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How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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Package ID: maclgames.the_final_outpost
Created: 2026-07-09 21:17 UTC
Updated: 2026-08-17 05:10 UTC
Type: game
Public: Yes
Version: 342523
files: 265
Size: 39.4 MB
Engine Version: 28
Asset Version ID: 342523
Version Created: 2026-08-17 05:10 UTC
Hash: 1786943452
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown
Max Players: 1
Min Players: 1
Tick Rate: 50
Game Network Type: Singleplayer
Map Select: Hidden
Map List:
Rank Type: Score
Per Map Ranking: false
Leaderboard Type: Global
Cs Proj Name:
Startup Scene: scenes/game.scene
Resources: ui/* ui/**/* fonts/* fonts/**/* sounds/* sounds/**/* textures/* textures/**/* materials/* materials/**/* scenes/* scenes/**/* **/*.png **/*.jpg **/*.jpeg **/*.webp **/*.mp3 **/*.wav **/*.ogg **/*.ttf **/*.otf **/*.sound **/*.vmat **/*.vtex **/*.scene **/*.config
Game Settings:
Code Package References:
new_releases Latest Update Aug 17, 2026
Changes on 2026-08-17
1.03! New mobs, new towers, new support system, new first person! Road to cure mode! Jul 21, 2026
Added
  • First Person gameplay intra night.
  • New Towers.
  • New Support Towers.
  • New Mobs.
  • New rival outpost attacks.
  • Attacking enemy outposts during road to cure mode.
  • Road to cure massive changes.
Improved
  • Zombie building tracking.
  • Zombie stuck fixes.
UI and Logic Updates Jul 17, 2026
Added
  • New UI
  • New systems in Road to Cure such as bonus resource tiles, rival establishments, bosses.
Improved
  • Overall tuning.
Movement and QOL Jul 14, 2026
Added
  • Animations for zombies.
  • Animations for destruction/death.
Improved
  • Bug Fixes
Fixed
  • Bug Fixes