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BeamEffect: Animated Line Renderer for Tracers, Lasers, and Beams

calendar_today May 20, 2026 schedule ~1 min read person PatrickJr verified 50

The BeamEffect in s&box is an animated LineRenderer for creating beams, tracers, and lasers. It supports multiple beams, fade over time, scale over time, and texture scrolling/scaling. It complies with TemporaryEffect for automatic cleanup.

Features

  • Multiple beams with independent lifetimes
  • Fade out over time
  • Scale over time
  • Texture scroll and scale animation
  • TemporaryEffect compatible (auto-deletes when done)

Follow Points

When enabled, beams follow their points when they move — if you move the GameObject, the beam moves with it. When disabled, beams stay where they were created for their lifetime duration.

Tracers

To create a tracer: set Beam LifeTime to 0.1, add Feature > Travel, set Travel Lerp between 0 and 1. The beam travels from the BeamEffect's position to the TargetPosition in 0.1 seconds.

BeamEffect is ideal for weapon tracers, lightning effects, laser beams, energy connections between objects, and any animated line-based visual effect.

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