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Particle Effect - s&box Documentation
Official s&box documentation for Particle Effects - visual effects system. Particle Effect creates visual effects using GPU-accelerated particles. The system supports emitters, modules, and renderers for flexible effect creation. Custom Particle Controllers allow scripting particle behavior in C#. Particles can respond to physics, collisions, and user-defined logic. Effects can be attached to GameObjects or spawned at world positions. The editor provides real-time preview of particle effects. Particle systems support LOD for performance at distance. Integration with the rendering system ensures proper depth sorting and blending.
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