battle creek MODEL
hard_drive
2 MB
folder
48 files
build
Engine v10
history
Last update 1054d ago
About This Package
About battle creek MODEL
since i cannot delete the bad world portal faces in modeldoc you shold convert to editable mesh in hammer then delete all the error faces. the water texture does have collision so you will walk on the water. this will be fixed in the map version of this port. this is just a resource (all textures are original ports except for the coloured lights, those didnt have references) the scale isnt perfect but i tried to scale it reasonably to sandbox
154
Total Users
207
Total Sessions
3.3 days
Total Playtime
Package ID:
paths.battlecreek
Created:
2023-10-07 02:25 UTC
Updated:
2023-10-07 02:26 UTC
Type:
model
Public:
Yes
Version:
41669
files:
48
Size:
2.2 MB
Engine Version:
10
Asset Version ID:
41669
Version Created:
2023-10-07 02:26 UTC
Hash:
4159732067147754611
Manifest: Open manifest
Single Asset Source:
models/battle creek model v2/battle creek.vmdl
Resources:
Primary Asset:
models/battle creek model v2/battle creek.vmdl
Model Meta Version:
1
Render Mins:
-420.65,-642.9272,-348.1075
Render Maxs:
420.6498,642.9273,348.1075
Physics Mins:
0,0,0
Physics Maxs:
0,0,0
Bone Count:
0
Mesh Count:
1
Attachment Count:
0
Body Part Count:
1
Code Package References:
41669
Oct 7, 2023
Changes on 2023-10-07