Shell Texturing
Shell texturing is a technique for efficiently rendering things like fur and grass.
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0 MB
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2 files
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Engine v17
history
Last update 585d ago
1
Total Users
3
Total Sessions
3.0 hours
Total Playtime
Package ID:
phyremaster.shelltexture
Created:
2025-01-19 22:58 UTC
Updated:
2025-01-19 22:59 UTC
Type:
shader
Public:
Yes
Version:
85059
files:
2
Size:
0.2 MB
Engine Version:
17
Asset Version ID:
85059
Version Created:
2025-01-19 22:59 UTC
Hash:
-3089421210159544940
Manifest: Open manifest
Single Asset Source:
shaders/shell_texture.shader
Resources:
Primary Asset:
shaders/shell_texture.shader
Asset Type:
Shader
Asset Type Extension:
shader
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Shader
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
85059
Jan 19, 2025
Version for Tech Jam 1