Shell Texturing
Phyremaster Phyremaster Shader update 1y ago

Shell Texturing

Shell texturing is a technique for efficiently rendering things like fur and grass.

favorite2favorites
thumb_up2upvotes
thumb_down1downvotes
hard_drive 0 MB folder 2 files build Engine v17 history Last update 585d ago
open_in_new View on sbox.game

Media (6)

1
Total Users
3
Total Sessions
3.0 hours
Total Playtime
Package ID: phyremaster.shelltexture
Created: 2025-01-19 22:58 UTC
Updated: 2025-01-19 22:59 UTC
Type: shader
Public: Yes
Version: 85059
files: 2
Size: 0.2 MB
Engine Version: 17
Asset Version ID: 85059
Version Created: 2025-01-19 22:59 UTC
Hash: -3089421210159544940
Manifest: Open manifest
Single Asset Source: shaders/shell_texture.shader
Resources:
Primary Asset: shaders/shell_texture.shader
Asset Type: Shader
Asset Type Extension: shader
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Shader
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Code Package References:
new_releases Latest Update Jan 19, 2025
Version for Tech Jam 1
85059 Jan 19, 2025
Version for Tech Jam 1