Checkpoint Tool
Place and manage checkpoints in your s&box game with a built-in editor tool.
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2 MB
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20 files
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Engine v25
About This Package
Checkpoint System for the S&box engine
Place and manage checkpoints in your S&box game with a built-in editor tool. Left-click to place checkpoints directly in the scene — no manual component wiring required.
How It Works
Three pieces work together:
CheckpointPlacer— an editor tool (toolbar icon:add_location) that lets you left-click to place checkpoints in your scene. It auto-creates aCheckpointManagerif one doesn't exist, and auto-increments the checkpoint index as you place each one.CheckpointRing— the runtime component on each checkpoint. Detects any GameObject taggedplayerentering its radius and fires events. Supports sequential or free-order modes.CheckpointManager— singleton that tracks overall progress (NextCheckpoint), enforces sequential ordering, and exposes events your gamemode can subscribe to.
Installation
Add the package into the S&box editor:
1. Select the Asset Browser tab in the S&box editor. 2. Navigate to the Asset Browser tab -> Find the cloud asset store 3. Search for Checkpoint System from rwtrcsc https://sbox.game/rwtrcsc/checkpoint_system/
Open your project in S&box. The Checkpoint Placer tool will appear in the editor toolbar.
Docs
"Documentation" starts below this section on the GitHub repo.
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Package ID:
rwtrcsc.checkpoint_system
Created:
2026-05-02 14:45 UTC
Updated:
2026-05-02 14:45 UTC
Type:
addon
Public:
Yes
Version:
226701
files:
20
Size:
2.5 MB
Engine Version:
25
Asset Version ID:
226701
Version Created:
2026-05-02 14:45 UTC
Hash:
1783544010
Manifest: Open manifest
Max Players:
64
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/minimal.scene
Resources:
Code Package References:
226701
May 2, 2026
Changes on 2026-05-02