Checkpoint System
Library
new_releases
New — just published
Place and manage checkpoints in your s&box game with a built-in editor tool.
Checkpoint System for the S&box engine
Place and manage checkpoints in your S&box game with a built-in editor tool. Left-click to place checkpoints directly in the scene — no manual component wiring required.
How It Works
Three pieces work together:
CheckpointPlacer— an editor tool (toolbar icon:add_location) that lets you left-click to place checkpoints in your scene. It auto-creates aCheckpointManagerif one doesn't exist, and auto-increments the checkpoint index as you place each one.CheckpointRing— the runtime component on each checkpoint. Detects any GameObject taggedplayerentering its radius and fires events. Supports sequential or free-order modes.CheckpointManager— singleton that tracks overall progress (NextCheckpoint), enforces sequential ordering, and exposes events your gamemode can subscribe to.
Installation
Add the package into the S&box editor:
1. Select the Asset Browser tab in the S&box editor. 2. Navigate to the Asset Browser tab -> Find the cloud asset store 3. Search for Checkpoint System from rwtrcsc https://sbox.game/rwtrcsc/checkpointsystem/
Open your project in S&box. The Checkpoint Placer tool will appear in the editor toolbar.
Docs
"Documentation" starts below this section on the GitHub repo.
No usage statistics available
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
|
|||
Package ID:
rwtrcsc.checkpointsystem
Created:
2026-10-05 13:30 UTC
Updated:
2026-10-08 19:47 UTC
Type:
library
Public:
Yes
Version:
421921
files:
12
Size:
0.0 MB
Engine Version:
29
Asset Version ID:
421921
Version Created:
2026-10-08 19:47 UTC
Hash:
1791488849
Manifest: Open manifest
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
checkpoint_system/demo.scene
Map Select:
Unrestricted
421921
Oct 8, 2026
Removed the stray scenes/minimal.scene that clashed with new projects; demo scene moved to checkpoint_system/demo.scene
410741
Oct 5, 2026
Republished as a code library (was addon)
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.