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A Character Editor using a Unified Game Character derived from the base s&box human models
Physics-driven 2.5D motorcycle trials with records, sports, ghosts, bike unlocks, and a community track editor.
This was made as a stress test and love letter to programming. I need to touch grass. Updates are regularly going to be ...
Retro style Arcade Space Shooter, Roguelike/lite, Multiplayer, Artillery Mode, Ship editor.
This is just a test I am doing with s&box editor, not a full fledged game yet. I do not know what I want it to become.
Outmaneuver murderous blocks in this platformer with leaderboards, replays, daily challenges, and a level editor.
The default models broke out of the scene editor. Hold the arena, merge commits, survive the patch notes.
Write and run BF Code
Draw pixels, stamp tiles, compose a stage, then play it as a platformer.
A 1 vs many game, heavily inspired by the original "The Hidden: Source".
Mayro Kratt has neber veen dis good!
A globally persistent sandbox where players can build, explore, and discover creations left behind by other players.
a hard fork of sandbox soon will be edited more enough to be its own self.
In memory of the Citizen Sausage, Terry. ( Edit : Terry is back ! But for how long? )