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Tool for procedural terrain generation
a realisticish looking procedural ocean
A set of classes and components to juice up procedural animations! Try the demo scene!
infinite seedable repeatable procedural music
Adds a JiggleBone component
Deterministic adaptive pacing, encounters, placement, population for any s&box game mode.
Uses noise to generate a forest using prefabs (trees, shrubs, grass etc.)
Two editor tools in one package: Effigy (parametric CAD, sculpt, skinned vmdl export) and Marionette (control-rig animat...