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Snap your selected object to vertex!
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.
Surface-snapping editor tool with bounding box awareness and simple quick-rotate.
Blender-style transform/rotate/scale actions, vertex snapping, numeric input, and 3D cursor.
A full suite to quickly make images seamless, reduce repetitive texture tiling, and generate full stack PBR Maps.
An alternative Curve structure featuring better performance and editor features like undo, snapping, and automatic inter...
non-rectangular UI regions in s&box
A tool for importing UE5 meshes, maps, and materials
Editor Tool for importing bsp. Creates appropriate GameObjects with their components. Makes use of the mapping MeshCompo...
Raycast-wheel vehicle physics for s&box: slip-curve tires, full drivetrain, assists and a chase camera. No art required.