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Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqE...
Gaussian Splat Rendering and Collision Library
A fork of the facepunch spline tools with some fixes and extra features. https://github.com/giverson11/CommunitySplineTo...
Do not use anymore, SpriteRenderer and Sprite Resource are built-in now.
Makes it easier to Create 2D sprites in 3D space
Work In Progress Spline Tools.
Archipelago Client for S&Box games
Generate Height/Splat Maps within the editor!
Allow you to easily create fully modulable roads
A few small utility classes for fading in and out a solid color overlay
Raycast-wheel vehicle physics for s&box: slip-curve tires, full drivetrain, assists and a chase camera. No art required.