Mesh Splitter
bugge bugge Library update 4mo ago

Mesh Splitter

Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.

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About This Package

This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file.
This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually.

How to use
To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.

Media (4)

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Package ID: bugge.meshsplitter
Created: 2026-04-02 16:21 UTC
Updated: 2026-04-22 22:12 UTC
Type: library
Public: Yes
Version: 203835
files: 5
Size: 0.0 MB
Engine Version: 25
Asset Version ID: 203835
Version Created: 2026-04-22 22:12 UTC
Hash: -6010709009595781799
Manifest: Open manifest
Compiler: Bugge.MeshSplitter, SANDBOX, 1701;1702;1591;, , , , Release, Array, Array, Array, Array
Resources:
Code Package References:
new_releases Latest Update Apr 22, 2026
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