Street Rats

Game 4 playing
new_releases New — just published

Street Rats🐀is a medieval thief simulator about climbing the ranks of a criminal rat gang to become the Rat King!👑

Toon Squad Games updated 19h ago 1.7 GB engine 29
thumb_up 47 open_in_new View on sbox.game

                                                                               Defend your stolen money!


                                              Enjoying Street Rats or having trouble? Leave a review and let us know what you think!
                                                          Found a bug or have an idea? Join our Discord to share your feedback.
                                                                                                  https://discord.gg/XkYvrRBjE



Credentials and attributions:
  • Honour Among Thieves by Scott Buckley | www.scottbuckley.com.au
    Music promoted by https://www.chosic.com/free-music/all/
    Creative Commons CC BY 4.0
    https://creativecommons.org/licenses/by/4.0/

  • Vanguard by Scott Buckley | www.scottbuckley.com.au
    Music promoted by https://www.chosic.com/free-music/all/
    Creative Commons CC BY 4.0
    https://creativecommons.org/licenses/by/4.0/

  • Action by Open Sound (https://sbox.game/opensound/action)

  • Music and sounds from Zapsplat (https://www.zapsplat.com)

  • FM for perfect beta tests
  • B3d for early support
  • Blazer for early support
  • Steam Workshop community for support
show_chart Player History
Loading history...
No history data available yet
4
Users Online Now
160
Total Users
290
Total Sessions
2.9 days
Total Playtime

Global Statistics

177
catchme-v2-matches-played
7.8K
catchme-v2-time-in-air-seconds
1.4K
catchme-v2-guards-killed
27.6K
catchme-v2-overall-xp
55
catchme-v2-daily-win-claim
73
catchme-v2-games-won
14.7K
catchme-v2-wanted-time-seconds
119
catchme-v2-civilians-killed
2.7K
catchme-v2-stolen-gold
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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5
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4
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2m - 4m
6
3
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4m - 8m
2
2
8m - 16m
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3
5
16m - 32m
7
7
32m - 1.1h
3
3
1.1h - 2.1h
4
4
8.5h - 17.1h
1
1
17.1h - 34.1h
1
1
2
0 recorded entries
Rank Player Score Recorded
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Package ID: toon.street_rats
Created: 2026-09-17 14:05 UTC
Updated: 2026-09-19 19:52 UTC
Type: game
Public: Yes
Version: 393133
files: 2,391
Size: 1,708.9 MB
Engine Version: 29
Asset Version ID: 393133
Version Created: 2026-09-19 19:52 UTC
Hash: 1789847551
Manifest: Open manifest
Multiplayer: No
Versus: Unknown
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 3 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/mainmenu.scene
Map Select: Unrestricted
new_releases Latest Update Sep 19, 2026
1.1.0
1.1 Street Rats Update Sep 19, 2026
Added
  • City Robbery:
  • - Added collider behind the hideout table to prevent ability potions become unretrievable. (thanks FM)
  • - Added collider around the map, not to jump out of bounds. (thanks B3d)
  • - Added Lockpick spawners for two and three players (More players = more lockpicks)
  • - Added more Lockpicks around the map
  • - Added Ability spawners (More players = more free abilities)
  • - Added Ambient Beggar Sounds
  • - Added Thankful Beggar Sounds
  • Camp Defense mode:
  • - Added "How much money in the Sack" UI
  • General QOL:
  • - Added ESC menu
  • - Added Tutorial menu if u want to watch tutorial again
  • - Added big push for Abilities (we just wanted to do it lol)
Improved
  • City Robbery:
  • - City Difficulty decreased
  • - Shop prices decreased
  • - CPU Bottleneck Optimization
  • Camp Defense mode:
  • - Money Wagon is capped at 300 coins
  • - Guards could pick 15, 20 or 25 coins.
  • General QOL:
  • - Improved Lockpicks and Money visuals
  • - FOV change added
Fixed
  • Camp Defense mode:
  • - Fixed a bug when the game ends instantly after the wagon reached 0 coins
  • General QOL:
  • - Fixed LadderonFixedUpdate error
  • - Fixed dead Npcs ragdolls making camera go wild
  • - Fixed default music mixer not changing the music (thanks Exl)
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.