- Added a collider behind the hideout table to prevent ability potions from becoming unretrievable. (thanks FM) - Added a collider around the map to prevent jumping out of bounds. (thanks B3d) - City Difficulty decreased - Shop prices decreased - Added Lockpick spawners for two and three players (More players = more lockpicks) - Added more Lockpicks around the map - Added Ability spawners (More players = more free abilities) - CPU Bottleneck Optimization - Added Ambient Beggar Sounds - Added Thankful Beggar Sounds
Camp Defense mode:
- Money Wagon is capped at 300 coins - Guards could pick 15, 20, or 25 coins. - Stones are no longer pushed by the buildables (thanks, Ubre) - Added "How much money in the Sack" UI - Fixed a bug where the game ends instantly after the wagon reaches 0 coins
General QOL:
- Improved Lockpicks and Money visuals - FOV change added - Added ESC menu - Added Tutorial menu if u want to watch the tutorial again - Fixed LadderonFixedUpdate error - Fixed dead NPCs' ragdolls making the camera go wild - Added big push for Abilities (we just wanted to do it lol) - Fixed default music mixer not changing the music (thanks Exl)PatchNotes.png3.9 MB