vector3games vector3games Game update 2h ago

S&box Roads

new_releases New — just published

A space racer where skill and reflexes are all you've got. Set your best time and climb the global leaderboard.

favorite3favorites
thumb_up2upvotes
thumb_down1downvotes
hard_drive 184 MB folder 224 files build Engine v28 bolt Updated recently
open_in_new View on sbox.game
show_chart Player History
Loading history...
No history data available yet

About This Package

 

GALACTIC ROADS

 Speed is instinct. Precision is everything. 


Galactic Roads is an arcade space racer built for players who live for the perfect run. There are no power-ups, no shortcuts, no gimmicks — just you, your ship, and a track suspended in the void of space. Every obstacle tests your reflexes, every second counts, and every mistake ends the run. 


Key features:
 

  • Skill-first movement — a physics-driven flight model where speed and control are always in tension. No assists, no auto-pilot.
  • Global leaderboards — race against real times set by real players around the world, not scripted ghosts.
  • Handcrafted tracks — fly through neon-lit road segments floating among the stars, each with its own rhythm, hazards, and risk.
  • A real skill ceiling — easy to pick up, brutally hard to master. Anyone can finish a lap; few can top the board.

Set your best time. Chase the top of the leaderboard. Prove you're the fastest pilot in the galaxy.
 
 "Remember: braking is how you go faster." 

 "This game is currently in Beta." 

 

S_box Roads — Roadmap  

 


 
  • 1. Fix phantom collider crash bug (critical)
 
There is currently a ghost collider somewhere in the level geometry that destroys the ship without any visible collision against an obstacle, which prevents the player from ever reaching the finish line. This needs to be tracked down by checking for duplicated, overlapping, or stray collision volumes (invisible trigger meshes left over from prototyping, misaligned colliders on decorative props, or leftover geometry from earlier level iterations) and either removing or properly tagging them so they stop triggering the crash/explosion logic.
 
  • 2. Rework ship and explosion sound effects
 
Replace the current placeholder audio for the ship's engine, thrusters, and the explosion/crash effect with more polished, impactful sound design that better matches the sci-fi racing tone of the game.
 
  • 3. Redesign the main menu's look and feel
 
Give the main menu a visual refresh — new color palette, typography, and layout polish — so it feels more finished and consistent with the rest of the game's presentation, moving past the current placeholder styling.
 
  • 4. Add new levels and stages
 
Expand the game beyond the current 5 levels by building additional tracks, and organize them into "stages" (grouped sets of levels, like worlds or chapters), giving players a clear sense of progression.
 
  • 5. Show a combined time panel across levels/stages
 
Add a summary panel that displays the total combined time across every level within a stage (and potentially across all stages), so players can compare their overall run time against others, not just their per-level best times.
 
  • 6. Build out Survival Mode
 
Fully implement Survival Mode, currently just a placeholder button in the menu. The idea is a limited-lives run (5 lives) through the levels' obstacles, where each crash costs a life and the run ends once all lives are lost — giving players an alternative challenge to the standard time-trial mode.

And More....
 

Media (6)

S&box Roads - Thumbnail 2 S&box Roads - Thumbnail 3 S&box Roads - Thumbnail 4 S&box Roads - Screenshot 5 S&box Roads - Screenshot 6
21
Total Users
50
Total Sessions
3.6 hours
Total Playtime

Global Statistics

419
level_1_tiempo
359
level_2_tiempo
287
level_3_tiempo
157
level_4_tiempo
98
level_5_tiempo
Package ID: vector3games.s_box_roads
Created: 2026-08-17 20:39 UTC
Updated: 2026-08-19 09:42 UTC
Type: game
Public: Yes
Version: 343118
files: 224
Size: 183.6 MB
Engine Version: 28
Asset Version ID: 343118
Version Created: 2026-08-19 09:42 UTC
Hash: 1787132549
Manifest: Open manifest
Multiplayer: Yes
Versus: No
Co-op: Unknown
Max Players: 64
Min Players: 1
Tick Rate: 50
Game Network Type: Multiplayer
Map Select: Unrestricted
Map List: facepunch.flatgrass
Rank Type: None
Per Map Ranking: false
Leaderboard Type: None
Cs Proj Name:
Startup Scene: scenes/mainmenu.scene
Launch Mode: Normal
Resources:
Game Settings:
Code Package References:
new_releases Latest Update Aug 19, 2026
Menu Music 2026-08-19
343118 Aug 19, 2026
Menu Music 2026-08-19
343107 Aug 19, 2026
Avatares 2026-08-19
342939 Aug 18, 2026
2026-08-18
342871 Aug 18, 2026
Stable 5 levels 2026-08-18
342724 Aug 17, 2026
Menu stylev1 2026-08-17
342711 Aug 17, 2026
Ui correction 2026-08-17
342659 Aug 17, 2026
Menu Global Times 2026-08-17
341560 Aug 13, 2026
v3 2026-08-13
341524 Aug 13, 2026
timerv2 2026-08-13
341517 Aug 13, 2026
timers setup