S&box Roads
new_releases
New — just published
A space racer where skill and reflexes are all you've got. Set your best time and climb the global leaderboard.
favorite3favorites
thumb_up2upvotes
thumb_down1downvotes
hard_drive
184 MB
folder
224 files
build
Engine v28
bolt
Updated recently
About This Package
GALACTIC ROADS
Speed is instinct. Precision is everything.
Galactic Roads is an arcade space racer built for players who live for the perfect run. There are no power-ups, no shortcuts, no gimmicks — just you, your ship, and a track suspended in the void of space. Every obstacle tests your reflexes, every second counts, and every mistake ends the run.
Key features:
- Skill-first movement — a physics-driven flight model where speed and control are always in tension. No assists, no auto-pilot.
- Global leaderboards — race against real times set by real players around the world, not scripted ghosts.
- Handcrafted tracks — fly through neon-lit road segments floating among the stars, each with its own rhythm, hazards, and risk.
- A real skill ceiling — easy to pick up, brutally hard to master. Anyone can finish a lap; few can top the board.
Set your best time. Chase the top of the leaderboard. Prove you're the fastest pilot in the galaxy.
"Remember: braking is how you go faster."
"This game is currently in Beta."
S_box Roads — Roadmap
- 1. Fix phantom collider crash bug (critical)
There is currently a ghost collider somewhere in the level geometry that destroys the ship without any visible collision against an obstacle, which prevents the player from ever reaching the finish line. This needs to be tracked down by checking for duplicated, overlapping, or stray collision volumes (invisible trigger meshes left over from prototyping, misaligned colliders on decorative props, or leftover geometry from earlier level iterations) and either removing or properly tagging them so they stop triggering the crash/explosion logic.
- 2. Rework ship and explosion sound effects
Replace the current placeholder audio for the ship's engine, thrusters, and the explosion/crash effect with more polished, impactful sound design that better matches the sci-fi racing tone of the game.
- 3. Redesign the main menu's look and feel
Give the main menu a visual refresh — new color palette, typography, and layout polish — so it feels more finished and consistent with the rest of the game's presentation, moving past the current placeholder styling.
- 4. Add new levels and stages
Expand the game beyond the current 5 levels by building additional tracks, and organize them into "stages" (grouped sets of levels, like worlds or chapters), giving players a clear sense of progression.
- 5. Show a combined time panel across levels/stages
Add a summary panel that displays the total combined time across every level within a stage (and potentially across all stages), so players can compare their overall run time against others, not just their per-level best times.
- 6. Build out Survival Mode
Fully implement Survival Mode, currently just a placeholder button in the menu. The idea is a limited-lives run (5 lives) through the levels' obstacles, where each crash costs a life and the run ends once all lives are lost — giving players an alternative challenge to the standard time-trial mode.
And More....
21
Total Users
50
Total Sessions
3.6 hours
Total Playtime
Global Statistics
419
level_1_tiempo
359
level_2_tiempo
287
level_3_tiempo
157
level_4_tiempo
98
level_5_tiempo
Package ID:
vector3games.s_box_roads
Created:
2026-08-17 20:39 UTC
Updated:
2026-08-19 09:42 UTC
Type:
game
Public:
Yes
Version:
343118
files:
224
Size:
183.6 MB
Engine Version:
28
Asset Version ID:
343118
Version Created:
2026-08-19 09:42 UTC
Hash:
1787132549
Manifest: Open manifest
Multiplayer:
Yes
Versus:
No
Co-op:
Unknown
Max Players:
64
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/mainmenu.scene
Launch Mode:
Normal
Resources:
Game Settings:
Code Package References:
343118
Aug 19, 2026
Menu Music 2026-08-19
343107
Aug 19, 2026
Avatares 2026-08-19
342939
Aug 18, 2026
2026-08-18
342871
Aug 18, 2026
Stable 5 levels 2026-08-18
342724
Aug 17, 2026
Menu stylev1 2026-08-17
342711
Aug 17, 2026
Ui correction 2026-08-17
342659
Aug 17, 2026
Menu Global Times 2026-08-17
341560
Aug 13, 2026
v3 2026-08-13
341524
Aug 13, 2026
timerv2 2026-08-13
341517
Aug 13, 2026
timers setup