Vyndalium
Action Shooter | Dungeon RPG
favorite118favorites
thumb_up116upvotes
thumb_down124downvotes
hard_drive
1.5 GB
folder
3,554 files
build
Engine v19
history
Last update 450d ago
About This Package
Features
- Action Based RPG Dungeon Game
- variety of weapon Modifications | Aspects [ fire, water, holy, shadow ... ]
- Includes currently 3 Bosses | 2 Stages 1-1 -> 1-3 | 2-1 -> 2-2 | more in Progress
- Lootable Chest's
- Honing Weapon System
- Storage System
- Aspect System
Thanks for Participation <3
Discord
Join our Discord :
https://discord.gg/huU5pEMESG
https://discord.gg/huU5pEMESG
newspaper Latest News
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Latest Update
Patch 0.2.0
Patch of the Week/Month
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Patch 0.1.8
Review of the Month
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Patch 0.1.7
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Patch 0.1.6
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Patch 0.1.5
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Patch 0.1.4
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Loading Screen
1,545
Total Users
2,869
Total Sessions
24.0 days
Total Playtime
Global Statistics
103.6K
npc
100.7K
npc_killed
12.8M
vyndalium_count1
338.1K
vyndalium_count
10
won_one_game
6.5K
vyndalium
1
com_dungeon_1
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
2
2m - 4m
1
4m - 8m
1
8m - 16m
1
16m - 32m
1
2.1h - 4.3h
1
4.3h - 8.5h
3
17.1h - 34.1h
2
Package ID:
viwi.vyndalium
Created:
2024-07-11 10:44 UTC
Updated:
2025-05-31 14:50 UTC
Type:
game
Public:
Yes
Version:
104632
files:
3,554
Size:
1,538.5 MB
Engine Version:
19
Asset Version ID:
104632
Version Created:
2025-05-31 14:50 UTC
Hash:
1783544196
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
Max Players:
16
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
ViWi
Startup Scene:
scenes/lobby.scene
Project Template:
Launch Mode:
Normal
Control Modes:
, ,
Compiler:
Sandbox, SANDBOX;ADDON;DEBUG, 1701;1702;1591;, , 1, Array, Array, Array
Dedicated Server Startup Scene:
scenes/startlobbynew.scene
Resources:
materials/bullet.png
materials/pixel.png
materials/Sprint.png
materials/background.png
chat/Chat.razor.scss
models/glock/glock.tga
models/glock/glock20_distance_fire1.wav
models/glock/glock20_fire1.wav
models/glock/glock20_magin.wav
models/glock/glock20_magout_empty.wav
models/glock/glock20_magout.wav
models/glock/glock20_sliderelease.wav
models/glock/glock20_suppressed_fire1.wav
models/glock/v/glock20_anims/draw_empty.smd
models/glock/v/glock20_anims/draw.smd
ui/Hud.razor.scss
ui/Inventory.razor.scss
ui/NameTag.razor.scss
ui/PauseMenu.razor.scss
ui/Scoreboard.razor.scss
ui/StartLobby.razor.scss
sounds/zombie/zomb_runner_male1-idle-03.wav
sounds/zombie/zomb_runner_male1-idle-02.wav
sounds/zombie/zomb_runner_male1-idle-02.wav
sounds/zombie/zomb_runner_male1-idle-03.wav
sounds/zombie/zomb_runner_male1-idle-01.wav
sounds/zombie/zomb_runner_male1-death-03.wav
sounds/zombie/zomb_runner_male1-death-02.wav
sounds/zombie/zomb_runner_male1-death-01.wav
sounds/zombie/zomb_runner_male1-attack03.wav
sounds/zombie/zomb_runner_male1-attack02.wav
sounds/zombie/zomb_runner_male1-attack01.wav
sounds/weapons/weapon_sightraise2.wav
sounds/weapons/weapon_sightraise.wav
sounds/weapons/weapon_sightlower2.wav
sounds/weapons/weapon_sightlower.wav
sounds/weapons/weapon_holster3.wav
sounds/weapons/weapon_holster2.wav
sounds/weapons/weapon_holster1.wav
sounds/weapons/weapon_deploy3.wav
sounds/weapons/weapon_deploy2.wav
sounds/weapons/weapon_deploy1.wav
sounds/weapons/switch5.wav
sounds/weapons/switch6.wav
sounds/weapons/switch4.wav
sounds/weapons/switch3.wav
sounds/weapons/switch2.wav
sounds/weapons/switch1.wav
sounds/weapons/noattachments.wav
sounds/weapons/empty_submachineguns.wav
sounds/weapons/empty_sniperrifles.wav
sounds/weapons/empty_shotguns.wav
sounds/weapons/empty_machineguns.wav
sounds/weapons/empty_battlerifles.wav
sounds/weapons/empty_assaultrifles.wav
sounds/weapon.pickup4.wav
sounds/weapon.pickup3.wav
sounds/weapon.pickup2.wav
sounds/weapon.pickup1.wav
sounds/grunt4.wav
sounds/grunt3.wav
sounds/grunt2.wav
sounds/grunt1.wav
ui/Elements/SideButton.razor.scss
ui/hud/ammo_empty.png
ui/hud/ammo.png
ui/hud/blocked.png
ui/hud/box_question.png
ui/hud/circle/circle_0.png
ui/hud/circle/circle_1.png
ui/hud/circle/circle_2.png
ui/hud/circle/circle_3.png
ui/hud/circle/circle_4.png
ui/hud/circle/circle_5.png
ui/hud/circle/circle_6.png
ui/hud/circle/circle_7.png
ui/hud/circle/circle_8.png
ui/hud/clothes_boots.png
ui/hud/clothes_face.png
ui/hud/clothes_hat.png
ui/hud/clothes_legs.png
ui/hud/clothes_torso.png
ui/hud/confirm.png
ui/hud/current_level.png
ui/hud/day_calendaricon.png
ui/hud/delete_item_64_45deg.png
ui/hud/delete_item.png
ui/hud/dialogue_name.png
ui/hud/equip_item_64_30deg.png
ui/hud/exit.png
ui/Hud/FullscreenManager/FullScreenManager.razor.scss
ui/hud/goback.png
ui/hud/hand_slot.png
ui/hud/home.png
ui/Hud/Hud.razor.scss
ui/Hud/Hudmaster.razor.scss
ui/Hud/InGameHud/InGameHud.razor.scss
ui/hud/interaction-pointer.png
ui/hud/inv_actions_drop.png
ui/hud/inv_actions_equip.png
ui/hud/inv_actions_equipclothes.png
ui/hud/inv_actions_inspect.png
ui/hud/inv_actions_unequip.png
ui/hud/inv.png
ui/Hud/Inventory/Inventory.razor.scss
ui/hud/left.png
ui/hud/level_up.png
ui/hud/lobby-closed.png
ui/hud/lobby-public.png
ui/hud/moni.png
ui/Hud/NameTag.razor.scss
ui/Hud/PauseMenu/PauseMenu.razor.scss
ui/hud/phish_unknown.png
ui/hud/primary_task.png
ui/hud/question_mark.png
ui/hud/right.png
ui/Hud/Scoreboard.razor.scss
ui/hud/search_items.png
ui/hud/slot_mask_thin.png
ui/hud/slot_mask.png
ui/Hud/StartLobby.razor.scss
ui/hud/sort_items.png
ui/Hud/Style.scss
ui/hud/substory_task.png
ui/hud/sweet_memories.png
ui/hud/task_completed.png
ui/hud/tablet.png
ui/hud/task_failed.png
ui/hud/task_not_completed.png
ui/hud/task_pin.png
ui/hud/top.png
ui/hud/town_marker.png
ui/hud/water_marker.png
ui/hud/weight.png
Clothing/ClothingPanel.razor.scss
Clothing/Creator/CreatorOverlay.razor.scss
models/Saunaaxe/axebasetexture.png
models/Saunaaxe/saunaaxe.fbx
models/Saunaaxe/saunaaxes.blend
ui/Elements/IconWorldPanel.razor.scss
ui/Elements/InputHint.razor.scss
ui/Elements/ItemInformation.razor.scss
ui/hud/clothes_belt.png
ui/hud/clothes_bracer.png
ui/hud/fish_collection.png
ui/hud/fish_rarity_empty.png
ui/hud/fish_rarity.png
ui/Hud/InGameHud/InteractionHint/InteractionHint.razor.scss
ui/Hud/Inventory/ContextMenu/ContextMenu.razor.scss
ui/Hud/Inventory/ContextMenu/ContextMenuOption.razor.scss
ui/Hud/Inventory/DraggableItem.razor.scss
ui/Hud/Inventory/HoverPanel.razor.scss
ui/Hud/Inventory/InspectItem/InspectItem.razor.scss
ui/Hud/Inventory/InventorySlot.razor.scss
ui/icons/00000000-0000-0000-0000-000000000000.png
ui/icons/c5577401-fa81-4093-bbc0-6ba644a08258.png
Clothing/Creator/BodypartPanel.razor.scss
Clothing/Creator/MugshotPanel.razor.scss
Clothing/Creator/PassportPanel.razor.scss
Clothing/Creator/TabletPanel.razor.scss
materials/mana.png
materials/stats.png
models/clothes/alien_head/alien_head_color.png
models/clothes/alien_head/alien_head_normal.png
models/clothes/alien_head/alien_head_rough.png
models/clothes/alien_head/alien_head.fbx
models/clothes/drug_binoculars/black_drug_binoculars_color.png
models/clothes/drug_binoculars/black_drug_binoculars_normal.png
models/clothes/drug_binoculars/black_drug_binoculars_rough.png
models/clothes/drug_binoculars/drug_binoculars_color.png
models/clothes/drug_binoculars/drug_binoculars_normal.png
models/clothes/drug_binoculars/drug_binoculars_rough.png
models/clothes/drug_binoculars/drug_binoculars.fbx
ui/Elements/ExperienceBar/ExperienceBar.razor.scss
ui/Hud/Character/CharacterMenu.razor.scss
ui/Hud/Character/CharacterRenderer.razor.scss
ui/hud/background.png
ui/hud/muscles.png
ui/hud/player.png
ui/hud/vynd.png
ui/icons/ak47.png
maps/testbase.los
materials/ceiling_tile_border_04.png
materials/Concrete tile ground floor walkway pathway texture ver 5.jpg
materials/rough-stone-wall-2600-mm-architextures.jpg
materials/pngegg.png
materials/stonewall.png
sounds/Aufzeichnung (7).m4a
sounds/grunt/Aufzeichnung (4) (mp3cut.net) (1).wav
sounds/grunt/Aufzeichnung (4) (mp3cut.net) (2).wav
sounds/grunt/Aufzeichnung (4) (mp3cut.net).wav
sounds/grunt/Aufzeichnung (5) (mp3cut.net).wav
sounds/grunt/Aufzeichnung (mp3cut.net).wav
sounds/grunt/gruntnew.wav
ui/hud/background.xcf
ui/hud/crosshair1.png
ui/hud/dialogue_name.xcf
ui/icons/fd8003ab-90f2-4733-a2f0-2819dec7fd1a.png
Assets/maps/sauna_police.vmap
Assets/maps/testbase.los
Assets/maps/testbase.vmap
Assets/materials/Box/ff64788c8589d48ec4e4a42e84d453df.jpg
*.los
*.vmap
*.png
*.jpg
*.vmat
*.tga
*.vtex
*.wav
*.sound
*.smd
*.vanmgrph
*.sndseq
*.qc
*.vmdl
*.fbx
*.prefab
*.vpcf
*.scene
*.hlsl
*.shader
*.m4a
*.sndscape
*.mp3
*.xcf
*.scss
*.dll
*.xml
*.json
*.md
LICENSE
New Terrain 1.terrain
New Terrain.terrain
*.action
*.tmp
*.shdrgrph
*.gif
ui/hud/intro/vyndalium.mp4
Game Settings:
Code Package References:
May 4, 2025