Parkour Fury
ExperienceTechSoft ExperienceTechSoft Game update 3mo ago

Parkour Fury

Parkour side scroller with pvp, speed running, and an obstacle course. Inspired by N+

favorite11favorites
thumb_up9upvotes
thumb_down2downvotes
hard_drive 802 MB folder 790 files build Engine v25
open_in_new View on sbox.game
show_chart Player History
Loading history...
No history data available yet

About This Package

⚠️ Requires 2 Players for PvP ⚠️
Jump into high-speed parkour-focused PvP combat built around movement mastery, precision throws, and reactive counterplay.

────────────────────
🌐 SEAMLESS WORLD
────────────────────
One persistent world — Step through portals or use **Map Codes** to teleport instantly between arenas, courses, and challenges. Music keeps playing, your session stays intact.

**Press Q** to open the Level Code panel:
  `LOBBY` — Portal Room
  `PVP` — PvP Arena
  `RANGE` — Shooting Range
  `PROC` — Random Parkour Course
  `PROC-5` — Parkour Course at Difficulty 5 (1-10)
  `DAILY` — Today's Daily Challenge

────────────────────
🧗 PARKOUR SYSTEM
────────────────────
A fluid, momentum-driven movement system inspired by N+. Speed in = height out.

**Wall Run** — Sprint into a wall to climb. The faster you go, the higher you reach.
**Wall Jump** — Leap away from walls. Chain between parallel walls for tic-tac climbs.
**Wall Slide** — Release input to slide down. You can still wall jump while sliding.
**Ledge Grab** — Reach the top of a wall to grab the edge. Press W to pull up.
**Crouch Slide** — Ctrl while running to slide. Maintains momentum, shrinks your hitbox, and lets you pass under obstacles.
**Air-to-Slide** — Press Ctrl while airborne. Land with momentum and seamlessly slide — reduces fall damage by 50%.
**Auto Vault** — Run toward short obstacles to vault over them automatically.
**Overhang Traverse** — Wall running into a jutting ledge? Leap past it and keep climbing.
**Tic Tac** — Chain wall jumps between surfaces to scale vertical shafts.

────────────────────
🎯 TARGET PRACTICE & SPEED RUNS
────────────────────
  Warm up with target practice while waiting for players
  Start a Speed Run to test your movement and accuracy
  Compete against your own **Ghost Replay** — race a translucent recording of your personal best

────────────────────
🏗️ PROCEDURAL PARKOUR COURSES
────────────────────
Randomly generated obstacle courses with 13 segment types — wall climbs, gap jumps, ceiling slides, tic-tac shafts, hazard sprints, launch pads, ziplines, and more.

  **Checkpoint Gates** — Pass all gates to unlock the exit
  **5-Second Countdown** — Fair starts for ghost racing
  **Run History** — Last 5 runs saved with replayable codes (e.g. `PROC-3-847291`)
  **★ Save Runs** — Save your favorite courses permanently. Unsaved runs expire after 3 days.
  **Ghost Racing** — Beat a course, then replay it and race your ghost
  **Difficulty 1-10** — Easy courses with wide platforms to nightmare gauntlets with hazards and moving obstacles
  **Daily Challenge** — A new seeded course every day. Compare times with other players.

────────────────────
🏟️ SPEEDRUN COURSE
────────────────────
A hand-built speed run with 12 targets, moving obstacles, ramps, and parkour challenges. Hit all targets, reach the end, beat your time.

────────────────────
⚔️ COMBAT & UTILITIES
────────────────────
  **Shurikens** — Fast, flat trajectory. They ricochet off walls 👀
  **Smoke Grenades** — Deploy to vanish and reposition
  **Limited Ammo & Health** — Find White (Ammo) and Green (Health) pickup cubes
  **Charge Throws** — Hold to charge for more power, release to throw

More weapons and utilities are planned.

────────────────────
🛡️ COUNTERPLAY SYSTEM
────────────────────
**Smack / Deflect** — Right-click to deflect incoming projectiles.
  • 60° cone deflection area in front of your character
  • Shurikens can be volleyed back and forth between players
  • Timing matters — perfect deflects send projectiles back faster
  • Smokes cannot be deflected

────────────────────
🎮 CONTROLS
────────────────────
  Move: `A` / `D`
  Jump / Wall Jump: `Space`
  Crouch / Slide: `Ctrl`
  Pull Up (Ledge): `W`
  Cancel / Drop: `S`
  Throw: `Left Mouse` (hold to charge)
  Smack / Deflect: `Right Mouse`
  Lethal Slot: `1`
  Utility Slot: `2`
  Scoreboard: `TAB`
  Crosshair Settings: `B`
  Level Codes: `Q`
  Controls / Music: `X`

────────────────────
🎵 MUSIC
────────────────────
Original soundtrack with shuffled playlists. Skip tracks anytime from the Controls panel (press X). Music persists across all map transitions.

────────────────────
🚧 DEVELOPMENT STATUS
────────────────────
Parkour Fury is in active development. Movement, collision, combat, and UI are being refined every day. New features, maps, and mechanics are added regularly.

💬 Have ideas or feedback? Leave suggestions in the forums — your input helps shape the game!

Loading Screen

Loading Screen

Media (5)

172
Total Users
529
Total Sessions
2.2 days
Total Playtime

Global Statistics

1.1M
oc_level1_time_v2
222.7K
oc_level2_time_v2
5
pvp_deaths_v2
274.2K
oc_level3_time_v2
7
pvp_total_kills
174.0K
oc_level4_time_v2
20
pvp_total_deaths
5
pvp_matches_lost
11
pvp_matches_won
46.9K
tp_best_accuracy
366.1K
tp_best_speedrun_time
6
tp_speedrun_completions
Package ID: xpstudios.pfgame
Created: 2025-11-21 20:47 UTC
Updated: 2026-04-04 17:30 UTC
Type: game
Public: Yes
Version: 181484
files: 790
Size: 801.6 MB
Engine Version: 25
Asset Version ID: 181484
Version Created: 2026-04-04 17:30 UTC
Hash: 1783544105
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown
Max Players: 2
Min Players: 1
Tick Rate: 50
Game Network Type: Multiplayer
Map Select: Unrestricted
Map List: facepunch.flatgrass
Rank Type: None
Per Map Ranking: false
Leaderboard Type: None
Cs Proj Name:
Startup Scene: scenes/mainscene.scene
Launch Mode: QuickPlay
Dedicated Server Startup Scene: scenes/mainscene.scene
Control Modes: 1, ,
Resources:
Game Settings:
Code Package References:
new_releases Latest Update Apr 4, 2026
Update v 0.5
tag v181484 folder 790 files hard_drive 801.6 MB build Engine v25
181484 Apr 4, 2026
Update v 0.5
folder 790 files hard_drive 801.6 MB build Engine v25
181304 Apr 4, 2026
Update v0.5
folder 789 files hard_drive 801.59 MB build Engine v25
181225 Apr 3, 2026
Update V 0.4
folder 732 files hard_drive 733.11 MB build Engine v25
180433 Apr 2, 2026
Update v.03b
folder 714 files hard_drive 750.86 MB build Engine v25
180127 Apr 2, 2026
Update v.03a
folder 713 files hard_drive 739.46 MB build Engine v25
180126 Apr 2, 2026
Update v.03
folder 713 files hard_drive 739.46 MB build Engine v25
179760 Apr 1, 2026
Update v.02
folder 699 files hard_drive 730.13 MB build Engine v24
179317 Mar 31, 2026
Update v 0.1
folder 711 files hard_drive 750.94 MB build Engine v24
134838 Dec 31, 2025
Update v.016
folder 605 files hard_drive 660.48 MB build Engine v22
133475 Dec 24, 2025
Update v.015
folder 592 files hard_drive 655.6 MB build Engine v22