Everything Must Go
Everything Must Go is a cozy-chaotic shop simulator about turning random junk into a working store.
favorite25favorites
thumb_up14upvotes
thumb_down2downvotes
hard_drive
963 MB
folder
748 files
build
Engine v25
About This Package
Everything Must Go is a cozy-chaotic shop simulator about turning random junk into a working store.
The player starts with one shelf and a few weird items. Over time the shop becomes a physical mess of shelves, outside stock piles, workers, customers, lucky item combinations, dangerous item pairings, and random events.
The goal is not to build a clean supermarket. The goal is to manage a strange little junk economy where every item physically exists somewhere, every shelf placement matters a bit, and every good decision still has the potential to become funny chaos.
Play solo or bring friends. Build your shop together, create increasingly questionable inventory decisions, and deal with the consequences as a team.
Your progress is saved between sessions, so even the most impressive pile of junk, poorly placed shelves, and suspicious business decisions will still be waiting for you tomorrow.
89
Total Users
126
Total Sessions
1.4 days
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
1
1m - 2m
2
2m - 4m
6
8m - 16m
4
32m - 1.1h
1
2.1h - 4.3h
2
4.3h - 8.5h
1
17.1h - 34.1h
1
Package ID:
emg.everything_must_go
Created:
2026-05-31 10:10 UTC
Updated:
2026-06-14 20:00 UTC
Type:
game
Public:
Yes
Version:
281193
files:
748
Size:
962.6 MB
Engine Version:
25
Asset Version ID:
281193
Version Created:
2026-06-14 20:00 UTC
Hash:
1783543839
Manifest: Open manifest
Multiplayer:
No
Versus:
Unknown
Co-op:
Yes
Max Players:
4
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/shop.scene
Launch Mode:
Normal
Map Startup Scene:
scenes/shop.scene
Dedicated Server Startup Scene:
scenes/shop.scene
Resources:
Game Settings:
Code Package References:
dopamine.moneyobtained
281193
Jun 14, 2026
0.0.16
281187
Jun 14, 2026
0.0.15
281154
Jun 14, 2026
0.0.14
275349
Jun 4, 2026
0.0.13
275135
Jun 4, 2026
0.0.12
274443
Jun 2, 2026
0.0.11
273897
Jun 1, 2026
0.0.10
273890
Jun 1, 2026
0.0.9
273882
Jun 1, 2026
0.0.8
273869
Jun 1, 2026
0.0.7