Achievements - s&box Services Documentation
Achievements s&box provides an achievements system that integrates with Steam. Achievements can be unlocked automatically based on stats or manually via code. S…
Backend Services - Achievements, Leaderboards, Stats
Backend Services - Achievements, Leaderboards, Stats Integrate Steam backend services for player progression, competition, and analytics. Achievements Track and…
Achievements: Score-Based and Stat-Based Player Unlocks
s&box achievements allow players to unlock rewards with configurable scores. The API lives in . Score Each achievement has a score (5-100). Low values for easy …
Achievements and Services
s&box provides built-in services for achievements, stats, and leaderboards. Achievements Unlock an Achievement Achievement Types Stat-based - Auto-unlock when s…
s&box achievement unlocking with Rpc.FilterInclude targeting
s&box Achievement Unlocking with Rpc.FilterInclude This example shows achievement unlocking using s&box's Services.Achievements, Services.Stats, and Rpc.FilterI…
Rpc.FilterInclude for targeted RPC broadcasting
Rpc.FilterInclude for Targeted RPC Broadcasting Rpc.FilterInclude is a using statement in s&box that restricts RPC broadcasts to specific connections only. This…
Sandbox: Full codebase architecture — systems, player components, weapons, tools, NPCs
Sandbox Codebase Architecture Overview The Facepunch Sandbox game is a large reference implementation. Here's a map of the major systems and how they connect. C…
Stats Service: Recording and Reading Player Statistics in s&box
Games can record per-player stats using . Stats can be queried individually, per-player, or globally. Recording Stats Increment a counter: Set a value directly:…