Mapping in s&box
Mapping in s&box s&box includes Hammer, the Source 2 level editor, for creating maps. Opening Hammer Main Menu → Tools → Hammer Or click Hammer icon in toolbar …
Mapping - s&box Editor Documentation
Mapping s&box includes Hammer, the Source 2 level editor, for creating maps and environments. Build worlds with brushes, props, lighting, and gameplay entities.…
Network visibility — culling networked objects per client with INetworkVisible
Network Visibility — Culling Networked Objects Per Client Network visibility controls whether a networked object sends updates (Sync Vars, transforms) to a spec…
Network Visibility: Culling and INetworkVisible Interface
Network Visibility controls whether a networked object sends updates (Sync Vars, Transform) to a specific player. By default, all networked objects always trans…
Network Visibility: Per-Connection Object Culling with INetworkVisible
Network Visibility controls whether a networked object should be visible (receive ongoing network updates) for a specific player. By default, all networked obje…
Editor - s&box Documentation
Editor The s&box Editor provides a modern interface for building games. Features Asset Previews - Thumbnails for models, materials, textures Custom Editors - Sp…