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Experimental narrative game based on darkness?
Silly little single player choice driven walking simulator. (stanley parable inspired)
Fully playable prototype for a narrative horror puzzle game.
Live a life. Then another. Then another.
Your flatmate vanished. His computer is still running, and it has twenty-four minutes left. Again.
Leave now, or stay one more day and find out what this house wants.
One booth, one stamp, five days at Sloposoft! Inspect the papers, slam the stamp, then prompt an AI that hallucinates.