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Create custom reusable particle systems and control their parameters from the editor or code!
Adds persistent custom asset-browser locations with filters, you can jump to curated asset sets fast.
A simple system to create dialogue with a custom editor!
non-rectangular UI regions in s&box
A custom tooltip system that lets you use razor panels instead of a string
Singleton based GameResources that have a custom dockable window for easy access!
Use Any Editor in S&Box, really - any
Adds a <RichText/> element which can parse text into custom Razor Panels
Retarget hand and arm animations to custom FPS rigs with automatic mapping, weapon AnimGraph setup.
A custom third person controller implementation not using the default player controller script and not using any animati...
Simply add the "Simple Text Chat System" component to a GameObject with a "Screen Panel" component and customize.
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.