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infinite seedable repeatable procedural music
Deterministic adaptive pacing, encounters, placement, population, and optional music for any s&box game mode.
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
Time series metrics collector for s&box
Basic library for streaming grid-based worlds
Aims to mimic the behavior of WorldPanels, while being unaffected by Post Processing effects.
A lightweight code library that provides a basic Contract/Mission system for games and addons.
A basic audio processor that lets you change the pitch of a sound live without changing its speed.
A library to allow the placement of sprays in the world