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Library for quickly building interior room layouts, corridors, doors, windows.
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
Zoom in and out while auto-switching between first-person and third-person.
Work In Progress Spline Tools.
Do not use anymore, SpriteRenderer and Sprite Resource are built-in now.
Let AI build in your editor. MCP server with 154 tools for scenes, assets, code and more.
AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqE...
A fork of the facepunch spline tools with some fixes and extra features. https://github.com/giverson11/CommunitySplineTo...
Connect AI coding assistants to your S&box editor in real time — 31 MCP tools for reading, writing, and controlling yo...
Quick way to add VSCodium as a supported code editor
A pooling mechanism for entities with an API like C# ArrayPool<T>. Useful for situations where you are creating and dele...
Simple MCP server for AI tools
Just a regular list based object pool.
AI coding MCP server with 48 tools
A library that is designed to help simplify the process of interacting with Websockets
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
An AI chatbot integrated directly into the S&box editor. Chat with a local AI assistant trained on S&box
2 editor tools to place and move envmap probes
Allow you to easily create fully modulable roads
Command palette for searching assets, scene objects, code, evaluating math, and converting colors.
A set of classes and components to juice up procedural animations! Try the demo scene!
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to ...
Citizen Animation Retargeting Library for retargeting FBX character animations onto Citizen-based s&box models from the ...
Fit accessories to your character with live sliders, then paste the baked offsets into your code.
The missing layer between s&box's raw networking API and your gameplay code. Every common networking task in one line.