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An strong typed source generator for event based Input capture
Strongly typed game events
Strongly typed, documented Editor Events.
Event Driven Behavior Trees for SANDBOX
Logging library for Fivemanage and other observability platforms.
A reactive property system for components
The missing layer between s&box's raw networking API and your gameplay code. Every common networking task in one line.
Simple configurable toasts system
A raycast system that lets the player interact with tagged objects, with cooldown control and enter/exit/interact events...
A simple component that adds stamina functionality. Comes with stamina regeneration, and events on stamina consumption/r...
A stupid simple Library that allows you to subscribe to events from Twitch Chat, with additional metadata for users/mess...
Click to place checkpoints in your s&box scene; it tracks the order, the finish line and the events for you.
Citizens motivate you every 15-30 minutes
Every type of ragdoll you might need
18 MCP tools for the s&box editor, and 17 reference files that stop an AI agent writing Unity code into your Source 2 pr...
A modular, drop-in inventory system with hotbar, equipment, crafting, chests, and loot tables. Every feature is toggleab...