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Shader that looks like a screen
stylized cel shading shader can be applies on full pbr
A simple Pixelshader that does some vertex and pixel offset stuff
Experimental retro shader.
AKA Packed mask, Tile mask
The Standard Texture packing met
Post processing shade to add fog
Simple hologram shader with overlay and vertex jitter options.
Customizable skybox constructor with automated scrolling for Sphere, Cylinder, and Cube projections
Shell texturing is a technique for efficiently rendering things like fur and grass.
Squishes the viewmodel into the camera to prevent clipping in the world. Set ZNear in the material to something like 0.4...