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Easily create slopes on terrain with lines
Two editor tools in one package: Effigy (parametric CAD, sculpt, skinned vmdl export) and Marionette (control-rig animat...
Simple dockable notepad widget for s&box. Allows creating, saving and editing notes in the editor.
Adds a JiggleBone component
Nodebox is a reimagining of Wiremod gates from Garry's Mod made in S&Box
An AI framework for making shooter bots
The missing layer between s&box's raw networking API and your gameplay code. Every common networking task in one line.
An easily configurable teleportation system for level designers who want to add teleportation zones
A complete radio streaming solution for s&box games. Includes a RadioManager component for managing audio streams, Radio...
Singleton wrapper for JSONs, comes with semi-dynamic settings menu!
A soft-body jiggle bone physics system for S&box. Easy to set up and powerful!
Bakes any model into an impostor card. Thousands of props, a fraction of the GPU cost.
A simple component that adds stamina functionality. Comes with stamina regeneration, and events on stamina consumption/r...
3D Clouds from that one Block Game
A clone of the stock one with massive extended features
The All-in-One Lighting Solution for S&box
copy position and/or rotation from one gameobject to another
Write onboarding tips inside your running game: live preview, test fire, and tips that retire when the player does the t...
One-click restart for the s&box editor. The editor will automatically relaunch your project.
A library that adds ui utility components, made in one day and not finished
Build several packages from one codebase: list, install, remove and publish libraries from an editor menu or MCP.
Visual UI editor for s&box. Design documents on a canvas, generate clean Razor + SCSS, preview live with one-click
goo is a full-featured s&box UI framework in C#. structure, style, and behavior in one language